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SKILLS OF MURDERER

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    Critical Strikes - Primary class only-: for every level of critical attack, you are 1 % of supplementary chances to impose a critical blow. You gain(win) 2 points of energy every time you realize a critical blow.

    Shadow Arts : No inherent effects. Numerous skills of Murderer, notably those who are bound(connected) to the defence and to the movement in the shade(shadow), are more effective with a good level of Arts of the Shadows.

    Deadly Arts : No inherent effects. Numerous skills of Murderer, notably those who hurt(damage) the enemies, are more effective with a good level of lethal Arts.

    Dagger Mastery : The Control(Master's degree) of the dagger increases the damages imposed by daggers as well as your chances to impose a critical blow with a dagger. Numerous skills, and particularly the skills of attacks in the dagger, become more effective when the points of characteristics of the Control(Master's degree) of the dagger are raised(brought up).

    Without Characteristics :

    Friendly title Kurzick / Luxon The power of the skills Kurzick / Luxon is proportional in your row(rank) of the titles(securities) Kurzick / Luxon. You have to be at least row(rank) 1 in a title Kurzick / Luxon to learn skills Kurzick / Luxon.

    Lancier of the Sun title The power of the skills of Lancier du Soleil is proportional in your Lancier du Soleil's row(rank). You have to be row(rank) 1 minimum in this title to learn skills.

 

CRITICAL STRIKES

Critical Strikes -(Factions)

  • Description : During 3 in 14/17 seconds, every time you make a success of a critical blow, you delete(eliminate) a Delight of your target. If you delete(eliminate) a Delight in this way, either you lose 10 in 5/4 points of energy, or the dark Denial comes to an end.
  • Cost : 10 points of energy.
  • Activation : 0.25 secondes.
  • Recharging : 15 secondes.
  • Bound(Connected) characteristic: Critical strikes. Increase the duration and the loss of energy.
  • ype of skill(competence) : Fate(Spell) of delight.
  • Where : Arius le sombre apotre (Cratère de Rhéa[GWF] [zone explo]), Darkroot Entrop (Chute du Deuil[GWF] [zone explo]).

Unsuspecting Strike -(Factions)

  • Description: if the attack makes a success(succeeds), you impose 19 on 29/31 points of damages. If your target possesses more than 90 % of its health, you impose him(her) 15 on 63/75 no supplementary damages.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the damages..
  • Type of skill(competence): attack(affect) right hand.

Black Lotus Strike -(Factions)

  • Description: has to get(touch) an enemy who suffers from an Evil spell. If the Blow of the black lotus makes a success(succeeds), he(it) imposes 10 on 27/31 points of damages and you gain(win) 5 at 17/20 points of energy.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the damages and the gained(won) energy.
  • Type of skill(competence): attack(affect) left hand.

Malicious Strike -(Nightfall)

  • Description: if this attack strikes an enemy suffering from a condition, you impose 10 on 26/30 points of damages as well as a critical blow.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 6 seconds.
  • Bound(Connected) characteristic: critical Attacks. The damages.
  • Type of skill(competence): attack in the hand-to-hand fight.
Twisting Fangs - (Factions)
  • Description: has to succeed an attack left hand. If the attack makes a success(succeeds), she(it) imposes 10 on 18/20 points of damages and the got(touched) enemy is taken by bleedings and suffers from hanging deep wound 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the damages and the duration.
  • Type of skill(competence): ambidextrous Attack.
Sharpen Daggers -(Factions)
  • Description: during 30 seconds, your 1 in 8/10 the next skills of attack impose the hanging Bleeding 5 on 13/15 seconds.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the durations.
  • Type of skill(competence): fate(spell) of delight.

Critical Defenses -(Factions)

  • Description: during 4 in 9/10 seconds, you are 75 % of chances "to block"(surround"). The critical Defences reload every time you receive a critical blow.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the % of chances.
  • Type of skill(competence): fate(spell) of delight.
Deadly Haste -(Nightfall)
  • Description: during 10 in 30/35 seconds, the fates(spells) the reach of which is reduced by half are thrown(launched) 5 % to 41/50 % faster and reload 5 % in 41/50 % faster.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: critical Attacks. The duration and the %.
  • Type of skill(competence): fate(spell) of delight.
Way of the Masterr -(Eye of The North)
  • Description: during 60 seconds, when you are equipped with a weapon other one than daggers, you have 3 in supplementary 27/33 % of luck(chance) to impose a critical blow.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: critical Attacks. The % of luck(chance).
  • Type of skill(competence): fate(spell) of delight.
  • Where : Gunnar's Camp [GWEN] [ville].
Critical Eye -(Factions)
  • Description: during 10 in 30/35 seconds, you are 3 % in 13/15 % of supplementary chances to impose a critical blow during an ataque. You obtain 1 point of energy if you impose a critical blow.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: critical Attacks. Increase the duration and the %.
  • Type of skill(competence): skill(competence).
Assassin's Remedy -(Nightfall)
  • Description: during 30 seconds, 1 in 8/10 the next skills of attack which you use delete(eliminate) a condition.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: critical Attacks. The duration.
  • Type of skill(competence): fate(spell) of delight.

 

SHADOW ARTS

Death's Charge -(Factions)

  • Description: make a Stride of the shade(shadow) to aim at the enemy. If this one has more health qe you, you are looked after by 40 in 112/130 points of life.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the got back health.
  • Type of skill(competence): fate(spell).
Caltrops -(Factions)
  • Description: the enemy target and all the enemies neighboring to this target suffer from infirmity < during 5 in 13/15 seconds. His(her,its) reach is half of that of a normal skill(competence).
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration of the infirmity.
  • Type of skill(competence): fate(spell).
Heart of Shadow -(Factions)
  • Description: during 60 seconds, the next time when you undergo damages, you are looked after by 30 in 126/150 points of life and you make a Stride of the shade(shadow) towards an unpredictable place.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the got back health.
  • Type of skill(competence): fate(spell) of delight.
Viper's Defense -(Factions)
  • Description: during 30 seconds, the next time when you are got(touched), you you téléportez up to a place in the surroundings. The enemy who hurt(damaged) you suffers from hanging Poisoning 5 in 17/20 seconds.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration of the poisoning.
  • Type of skill(competence): pose(installation) of fight.
Smoke Powder Defense -(Eye of The North)
  • Description: during 8 seconds, the next time when you are struck, you undergo half of the damages and all the neighboring enemies suffer from hanging Blindness 2 in 5/6 seconds.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: arts of the shadows. The duration of blindness.
  • Type of skill(competence): pose(installation) of fight.
  • Where: Gunnar's camp [GWEN] [city].
Dark Escape -(Factions)
  • Description: during 5 in 13/15 seconds, you move faster 25 % and undergo half of the damages. The effect stops if your attack imposes damages.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: arts of the shadows. The duration.
  • Type of skill(competence): pose(installation) of fight.

Shadowy Burden -(Factions)

  • Description: during 3 in 13/15 seconds, the enemy target moves less fast 25 % and when he is not a victim of another evil spell, his bonus of armor is reduced by 20 against your attacks.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
Unseen Fury -(Factions)
  • Description: during 15 in 51/60 seconds, you cannot be blocked(surrounded) or avoided by the blinded(filled) enemies.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration.
  • Type of skill(competence): pose(installation) of fight.
Mirrored Stance -(Factions)
  • Description: during 10 in 30/35 seconds, when an enemy target adopts a pose(installation) of fight, you take the same pose(installation) of fight.
  • Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
Shroud of Distress -(Factions)
  • Description: during 30 in 54/60 seconds, if you are below 50 % of points of life, you are 75 % of chances to block(surround) attacks.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the % of chances.
  • Type of skill(competence): fate(spell) of delight.
Way of Perfection -(Factions)
  • Description: during 60 seconds, every time you make a success of a critical blow, you obtain 10 in 34/40 points of life.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration and the obtained health.
  • Type of skill(competence): fate(spell) of delight.
Way of the Lotus -(Factions)
  • Description: during 20 seconds, the next time when you get(touch) an enemy target with a skill(competence) of ambidextrous attack, you obtain 5 in 17/20 points of energy.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration and the got back energy.
  • Type of skill(competence): fate(spell) of evil spell
Way of the Fox -(Factions)
  • Description: during 10 in 30/35 seconds, your 1 in the next 5 attacks cannot be blocked(surrounded).
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
Feigned Neutrality -(Nightfall)
  • Description: during 4 in 9/10 seconds, you benefit from a regeneration of health of 7 and from 80 points of bonus of armor. This delight comes to an end if an attack succeeds or if you use a skill(competence).
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: arts of the shadows. The duration.
  • Type of skill(competence): fate(spell) of delight.

Shadow of Haste -(Factions)

  • Description: during 10 in 34/40 seconds, you move 15 % faster than the normal. When the skill(competence) comes to an end, you return to the place where you activated her.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration.
  • Type of skill(competence): pose(installation) of fight.
Bliding Powder -(Factions)
  • Description: has to succeed an attack left hand. The enemy target and the neighboring enemies are blinded(filled) during 3 on 13/15 seconds.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration of the blindness.
  • Type of skill(competence): fate(spell).
Shadow Refuge -(Factions)
  • Description: during 4 seconds, you benefit from a regeneration of health from 5 to 9 / + 10. When the Refuge Ombreux ends, you are looked after by 20 in 68/80 points of life if you are attacking(affecting).
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the number of points of life.
  • Type of skill(competence): fate(spell) of delight.
Return -(Factions)
  • Description: all the neighboring enemies suffer from hanging infirmity 3 in 7/8 seconds. You you téléportez up to the aimed ally.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: arts of the shadows. Increase the duration of the infirmity.
  • Type of skill(competence): fate(spell).

Death's Retreat -(Nightfall)

  • Description: you make a Stride of the shade(shadow) up to the allied target. If you possess less health than this ally, you benefit from 40 in 112/130 points of life.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: arts of the shadows. The earnings(gain) of health.
  • Type of skill(competence): fate(spell).

 

DEADLY ARTS

Vampiric Assault -(Eye of The North)

  • Description: has to succeed an attack left hand. If this attack makes a success(succeeds), you steal 10 from 34/40 points of life.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: lethal Arts. The earnings(gain) of health.
  • Type of skill(competence): ambidextrous Attack.
  • Where: Gunnar's camp [GWEN] [city].
Scorpion Wire -(Factions)
  • Description: during 8 in 18/20 seconds, the next time when you and your enemy target are separated from more than 30 metres, you you téléportez up to this enemy who will then be knocked out. The reach of this fate(spell) is half of that of a normal fate(spell).
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration of the skill(competence).
  • Type of skill(competence): fate(spell) of evil spell.
Expunge Enchantments -(Factions)
  • Description: all your other skills which are not attacks are unusable during 10 on 6/5 seconds. For every skill(competence) deactivated in this way, the got(touched) enemy target loses two Delights.
    Cost: 10 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration of inutilisation.
  • Type of skill(competence): skill(competence).
Shadow Fang -(Eye of The North)
  • Description: you make a stride of the shade(shadow) towards the enemy target. During 10 seconds, this Evil spell has no effect. When he(it) comes to an end, you return to your position of origin and this enemy suffers from hanging deep Wound 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: lethal Arts. The duration of deep Wound.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Gunnar's camp [GWEN] [city].
Disrupting Dagger - Disrupting Dagger (Nightfall)
  • Description: you send a Dagger of interruption on the enemy target which imposes 10 on 30/35 points of damages of the earth(ground). If this enemy was activating a skill(competence), this one is interrupted. His(her,its) reach is half of that of a normal fate(spell).
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: lethal Arts. The damages.
  • Type of skill(competence): fate(spell).

Crippling Dagger -(Factions)

  • Description: you send a Dagger of infirmity on the enemy target. The attack imposes 15 on 51/60 points of damages of earth(ground) if it succeeds and causes the infirmity at the hanging runaway enemies 3 in 13/15 seconds. The reach of this fate(spell) is twice as short.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages and the duration of the infirmity.
  • Type of skill(competence): fate(spell).
Impale -(Factions)
  • Description: ambidextrie has to succeed an attack. The enemy target undergoes 25 in 85/100 points of damages of the earth(ground) and suffers from hanging deep wound 5 in 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
Lift Enchantment -(Nightfall)
  • Description: if the targeted enemy is knocked out, he(it) loses a delight.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: lethal Arts..
  • Type of skill(competence): fate(spell).
Entangling Asp -(Factions)
  • Description: the reptilien Embrace has to succeed an attack right hand. The enemy target is knocked out and poisoned during 5 on 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration.
  • Type of skill(competence): fate(spell).
Deadly Paradox -(Nightfall)
  • Description: all your skills of attacks are unusable during 10 seconds. During 5 in 13/15 seconds, your skills of Murderer bustle and reload faster 50 %.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: lethal Arts. The duration.
  • Type of skill(competence): pose(installation) of fight.
Iron Palm -(Factions)
  • Description: the got(touched) enemy target undergoes 5 in 41/50 points of damages, and if it suffers from an evil spell or from a condition, it is knocked out. The Palm(Flipper) of steel can be followed as an attack right hand.
    Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages.
  • Type of skill(competence): skill(competence).
Shameful Fear -(Factions)
  • Description: during 10 seconds, the aimed enemy moves 10 % faster than the normal. For every second when the target is in movement, she(it) undergoes 5 in 17/20 points of damages.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
Augury of Death -(Nightfall)
  • Description: during 5 in 29/35 seconds, the next time when the damages make the health of the enemy fall(flop) below 50 %, you impose a hanging deep Wound 5 on 17/20 seconds and you make a stride of the shade(shadow) towards this enemy. His(her,its) reach is half of that of a normal fate(spell).
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: lethal Arts. Led lasted.
  • Type of skill(competence): fate(spell) of evil spell.
Dark Prison -(Factions)
  • Description: you make a Stride of the shade(shadow) in the direction of the enemy target. During 1 in 6/7 seconds, the target moves less fast 33 %.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.

Signet of Toxic Shock -(Nightfall)

  • Description: if the enemy target suffers from Poisoning, this enemy undergoes 10 in 82/100 points of damages.
    Cost:
    Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: lethal Arts. The damages.
  • Type of skill(competence): seal.

Signet of Deadly Corruption -(Eye of The North)

  • Description: has to succeed an ambidextrous attack. This attack imposes 5 on 29/35 points of damage for every Condition from which suffers the targeted enemy (maximum 130 points of damage).
    Cost:
    Activation: 1 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: lethal Arts. The damages.
  • Type of skill(competence): seal.
  • Where: Gunnar's camp [GWEN] [city].
Signet of Shadows -(Factions)
  • Description: the targeted enemy undergoes 5 in 29/35 points of damages. If he(it) was blinded(filled), this enemy will undergo 15 in 51/60 points of damages in more.
  • Cost: 0 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages.
  • Type of skill(competence): seal.
Sadist's Signet -(Eye of The North)
  • Description: you benefit from 10 in 34/40 points of health for every Condition from which the enemy suffers.
    Cost:
    Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: lethal Arts. The earnings(gain) of health.
  • Type of skill(competence): seal.
  • Where: Gunnar's camp [GWEN] [city].
Siphon Speed -(Factions)
  • Description: during 5 in 17/20 seconds, the enemy target moves less fast 33 % and you move faster 15 %. Reach of the reduced skill(competence) of half.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
Mark of Death -(Factions)
  • Description: during 4 in 9/10 seconds, the aimed enemy receives 20 % of cure less.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
Mantis Touch -(Factions)
  • Description: has to succeed an attack right hand. The enemy target suffers from hanging Infirmity 5 in 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration of the infirmity.
  • Type of skill(competence): fate(spell).
Enduring Toxin -(Factions)
  • Description: during 5 seconds, the enemy target suffers from a degeneration of health of 1 in 3/4. If this enemy is in movement when unchanging laToxine should come to an end, she(it) will be renewed during another 5 seconds.
  • Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the level of degeneration.
  • Type of skill(competence): fate(spell) of evil spell.
Expose Defenses -(Factions)
  • Description: during 5 in 17/20 seconds, the enemy target cannot either block(surround), or avoid your attacks.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
Dancing Daggers -(Factions)
  • Description: you throw(launch) three Waltzes of daggers against the enemy target. Each imposes 5 on 29/35 points of damages of the earth(ground) if she(it) makes a success(succeeds). The reach of this skill(competence) is reduced by half. This skill(competence) is considered as an attack right hand.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: lethal Arts. Increase the damages.
  • Type of skill(competence): fate(spell).

 

DAGGER MASTERY

Wild Strike -(Factions)

  • Description: has to succeed an attack right hand. If she(it) makes a success(succeeds), this attack imposes 10 on 30/35 points of damages and the aimed enemy loses all his poses(installations) of fight. This attack cannot be blocked(surrounded).
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 4 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): attack(affect) left hand.
Exhausting Assault -(Factions)
  • Description: has to follow an attack right hand. The action(share) of the enemy target is interrupted. If it was about a fate(spell), the enemy target will be taken by Exhaustion.
    Cost: 5 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger..
  • Type of skill(competence): ambidextrous Attack.
Black Mantis Thrust -(Factions)
  • Description: if this attack makes a success(succeeds), you impose 5 on 17/20 points of damages. If the enemy target suffers from an evil spell, she(it) suffers from hanging infirmity 3 in 13/15 seconds.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 4 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages and the duration of the infirmity.
  • Type of skill(competence): attack(affect) right hand.
Black Spider Strike -(Nightfall)
  • Description: has to get(touch) an enemy affected by an evil spell. If she(it) makes a success(succeeds), this attack imposes 5 on 17/20 points of damages and the aimed enemy is poisoned during 5 on 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The damages and the duration of poisoning.
  • Type of skill(competence): attack(affect) left hand.

Golden Fang Strike -(Eye of The North)

  • Description: has to succeed an attack right hand. If you are under the effects of a Delight, the enemy target suffers from hanging deep Wound 5 in 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 4 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The duration of deep Wound.
  • Type of skill(competence): attack(affect) left hand.
  • Where: Gunnar's camp [GWEN] [city].
Disrupting Stab -(Factions)
  • Description: if this attack makes a success(succeeds), she(it) interrupts the action(share) of the enemy target. If it was about a fate(spell), he(it) is unusable during 3 on 9/10 seconds.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the duration of inutilisation of the fate(spell)..
  • Type of skill(competence): attack(affect) right hand.
Horns of the Ox -(Factions)
  • Description: has to succeed an attack left hand. If the attack makes a success(succeeds), she(it) imposes 5 on 13/15 points of damages. If the got(touched) enemy is neighboring to no ally, he(it) is knocked out.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): ambidextrous Attack.
Jagged Striker -(Factions)
  • Description: if the Laceration makes a success(succeeds), the target will be taken by hanging bleeding 5 in 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 1 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the duration.
  • Type of skill(competence): attack(affect) right hand.
Nine Tail Strike -(Factions)
  • Description: has to succeed an attack left hand. The Blow of nine tails not to be blocked(surrounded) or avoided and imposes 5 on 13/15 points of damages if the attque makes a success(succeeds).
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): ambidextrous Attack.
Desperate Strike -(Factions)
  • Description: if you are less than 25 % in 61/70 % of health, you impose 15 on 51/60 no damages.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the % of health and the damages.
  • Type of skill(competence): attack(affect) right hand.
Lotus Strike -(Eye of The North)
  • Description: has to succeed an attack right hand. If this attack makes a success(succeeds), you impose 10 on 22/25 points of damage and you gain(win) 5 at 17/20 points of energy.
    Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The damages and the earnings(gain) of energy.
  • Type of skill(competence): attack(affect) left hand.
  • Where: Gunnar's camp [GWEN] [city].

Golden Lotus Strike -(Factions)

  • Description: if she(it) makes a success(succeeds), this attack imposes 1 on 17/20 points of damages. If you are under the influence of a delight, you obtain 5 in 11/12 points of energy.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages and the got back energy..
  • Type of skill(competence): attack(affect) right hand.
Falling Lotus Strike -(Eye of The North)
  • Description: has to strike a knocked out enemy. If this attack makes a success(succeeds), you impose 15 on 31/35 points of damage and you benefit 1 in 10/12 points of energy.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The damages and the earnings(gain) of energy.
  • Type of skill(competence): attack(affect) left hand.
  • Where: Gunnar's camp [GWEN] [city].
Golden Phoenix Strike -(Factions)
  • Description: has to get(touch) an enemy with a Delight. If the attack makes a success(succeeds), she(it) imposes 10 on 26/30 points of damages.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): attack(affect) left hand.
Golden Fox Strike -(Nightfall)
  • Description: if this attack makes a success(succeeds), you impose 10 on 26/30 points of damages to the targeted enemy. If you are under the effects of a delight, this attack cannot be blocked(surrounded) or avoided.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 4 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The damages.
  • Type of skill(competence): attack(affect) right hand.
Repeating Strike -(Factions)
  • Description: has to follow an attack left hand. If she(it) makes a success(succeeds), this attack imposes 10 on 26/30 points of damages. If she(it) misses, he will need supplementary 15 seconds to reload.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): attack(affect) left hand.
Fox Fangs -(Factions)
  • Description: has to succeed an attack right hand. Fangs(hooks) of the fox cannot be blocked(surrounded) or avoided and imposes 5 on 25/30 points of damages if the attack makes a success(succeeds).
    Cost: 5 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. On the damages.
  • Type of skill(competence): attack(affect) left hand.
Death Blossom -(Factions)
  • Description: has to succeed an attack left hand. If she(it) makes a success(succeeds), the mortal Rash imposes 20 on 40/45 points of damages to the aimed enemy and all the neighboring enemies recoivent 20 in 4045 points of damages.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): ambidextrous Attack.
Jungle Strike -(Factions)
  • Description: has to follow an attack right hand. If she(it) makes a success(succeeds), the attack imposes 10 on 22/25 points of damages. If she(it) gets(touches) an enemy who suffers from infirmity, she(it) imposes 1 on 25/31 points of damages.
    Cost: 5 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): attack(affect) left hand.
Blades of Steel -(Factions)
  • Description: has to succeed an attack left hand. If she(it) makes a success(succeeds), this attack imposes 5 on 13/16 points of damages (maximum 60) for every attack in the dagger which reloads.
    Cost: 5 points of energy.
  • Activation: 0.5 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages.
  • Type of skill(competence): ambidextrous Attack.
Trampling Ox -(Eye of The North)
  • Description: has to succeed an attack left hand. If this attack makes a success(succeeds), you impose 10 on 34/40 points of damage. If you strike a struck enemy of Infirmity, this enemy is knocked out.
    Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. The damages.
  • Type of skill(competence): ambidextrous Attack.
  • Where: Gunnar's camp [GWEN] [city].
Leaping Mantis Sting -(Factions)
  • Description: if the Sting(Injection) of mantis makes a success(succeeds), the enemy target undergoes 14 in 19/20 points of damages. If the enemy gets(touches) a runaway enemy, this one suffers from hanging infirmity 3 in 13/15 seconds.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages and the duration of the infirmity.
  • Type of skill(competence): attack(affect) right hand.
Falling Spider -(Factions)
  • Description: has to get(touch) a knocked out enemy. If she(it) makes a success(succeeds), the aranéide Fallout(Effect) imposes 5 on 29/35 points of damages and the aimed enemy is poisoned during 5 on 17/20 seconds.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: control(master's degree) of the dagger. Increase the damages and the duration of the poisoning.
  • Type of skill(competence): attack(affect) left hand.

 

WITHOUT CHARACTERISTICS

Swap -(Nightfall)

  • Description: you make a Stride of the shade(shadow) towards the allied target and vice versa.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Type of skill(competence): fate(spell).

Shadow Walk -(Nightfall)

  • Description: you make a Stride of the shade(shadow) up to the enemy. During 30 seconds, you cannot throw(launch) of delights. When this pose(installation) comes to an end, you return to your initial position.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 30 seconds.
  • Type of skill(competence): pose(installation) of fight.
Spirit Walk -(Factions)
  • Description: make a stride of the shade(shadow) to target the objective.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Type of skill(competence): fate(spell).
Mark of Instability -(Factions)
  • Description: during 10 in 30/35 seconds, the next time when you get(touch) an enemy target with a skill(competence) of ambidextrous attack, this enemy is knocked out.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Type of skill(competence): fate(spell) of evil spell.

Recall -(Factions)

  • Description: while you maintain the Reminder(Abseiling), nothing takes place. When the Reminder(Abseiling) comes to an end, you make a Stride of the Shade(Shadow) until the position of the ally aimed during the activation of this skill(competence). The skill(competence) comes to an end if the target goes out of the reach of the radar.
    Cost: 15 points of energy and 1 arrow of regeneration of energy.
  • Activation: 2 seconds.
    Recharging: 10 seconds.
  • Type of skill(competence): fate(spell) of delight.
Dash -(Factions)
  • Description: during 3 seconds, you run(roam) faster 50 %.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 8 seconds.
  • Type of skill(competence): pose(installation) of fight.
Signet of Twilight -(Nightfall)
  • Description: for every Evil spell which affects the enemy target, that - cu loses a delight.
  • Cost: 0 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Type of skill(competence): seal.
Signet of Malice -(Factions)
  • Description: for every Condition from which the enemy target suffers, you lose a Condition.
  • Cost: 0 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 5 seconds.
  • Type of skill(competence): seal.
Resurrection Signet -(Noyau)
  • Description: resuscitate a member(limb) of the group. You can use this seal only only once by mission. Common to all the occupations.
    Cost: 0 points of energy.
  • Activation: 3 seconds.
    Recharging: 0 seconds.
  • Type of skill(competence): seal.

 

FRIENDLY TITLE KURZICK/LUXON

Shadow Sanctuary -  (PVE)(Factions)

  • Description: you are blinded(filled) during 10 seconds. You benefit from a regeneration of health from 5 to 9 and from a bonus of armor of 40 during 10 seconds.
  • Cost: 5 points of energy.
  • Activation: 0,25 seconds.
    Recharging: 30 seconds.
  • Characteristics: friendly Title Kurzick / Luxon, The regeneration of health
    Type: fate(spell) of delight
    Where: Cavalon [ GWF] [ city] House zu Heltzer [ GWF] [ city]

 

LANCIER OF THE SUN TITLE

Critical Agility -  (PVE)(Nightfall)

  • Description: during 4 seconds and supplementary 1 second for every row(rank) of critical Attack, you attack(affect) faster 33 % and benefit from a bonus of armor from 10 to 22. This skill(competence) boosts(sends a reminder) every time you impose a critical blow.
  • Cost: 1 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Characteristics: Lancier du Soleil's title, The bonus of armor
    Type: fate(spell) of delight
    Where: big room of Lanciers du Soleil [ GWN] [ city] Kamadan [ GWN] [ city] Headquarters [ GWN] [ city]

 

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