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SKILLS OF THE MESMER

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      Fast Casting (Fast Casting) - Primary class only-: increase the speed of incantation of the skills. More this attribute is more brought up you incantez quickly your skills. Every row(rank) reduces at more the time(weather) of activation of the 3 % Seals. This attribute is particularly useful to plan to use skills of slow incantation.

      Illusion Magic (Illusion Magic) : Makes more powerful the effects of the fates(spells) bound(connected) to this attribute, which absorb the energy of the enemies.

      Inspiration Magic (Inspiration Magic) : Makes more powerful the effects of the fates(spells) bound(connected) to this attribute, which deceive the opponents and hinder their movements as well as their capacity to throw(launch) fates(spells).

      Domination Magic (Domination Magic) : Makes more powerful the effects of fates linked to this attribute. The most part of fates affect competences of others or play on their reservation of energy, and allow to interrupt the actions of the enemies.

      Without Characteristics :

      Friendly Title Kurzick/Luxon The potency of competences Kurzick / Luxon is proportional to your rank of titles Kurzick / Luxon. You must be at least rank 1 in a title Kurzick / Luxon to learn competences Kurzick / Luxon.

      Title of lancer du Sun The potency of competences Kurzick / Luxon to laugh proportional to your rank of titles Kurzick / Luxon. You must be at least rank 1 in a title Kurzick / Luxon to learn competences Kurzick / Luxon.

 

FAST CASTING

Symbolic Celerity Symbolic Celerity (Nightfall)

  • Description: During 5 - 17/20 seconds, all your stamps are very busy 25 % - 45/50 % more quickly.
  • Expense: 10 points of energy.
  • Activation: Secondes 1.
  • Recharging: Second 20.
  • Linked characteristics: Quick Conjuration. Length and %.
  • Type of competence: Fate of enchantment.

Persistence of MemoryPersistence of Memory (Nightfall)

  • Description: During 5 - 17/20 seconds, each time a fate which you throw is interrupted, this fate is instantly recharged.
  • Expense: 10 points of energy.
  • Activation: 1 seconds.
  • Recharging: 20 seconds.
  • Linked characteristics: Quick Conjuration. Length.
  • Type of competence: Fate of enchantment.

Symbolic Posture Symbolic Posture (Nightfall)

  • Description: during 5 in 17/20 seconds, the next seal which you activate reload 20 % in 68/80 % faster.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: fast Incantation. The duration and the %.
  • Type of skill(competence): pose(installation) of fight.

Power Return Power Return (Factions)

  • Description: if the aimed enemy is throwing(launching) a fate(spell) or a singing(song), this one is interrupted and the aimed enemy gains(wins) 10 at 6/5 points of energy.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: fast Incantation. The energy gained(won) by the enemy.
  • Type of skill(competence): fate(spell).

 

 

ILLUSION MAGIC

Conjure Nightmare Conjure Nightmare(Factions)

  • Description: during 2 in 14/16 seconds, the enemy target undergoes a degeneration of health of 8.
    Cost: 25 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The duration.
  • Type of skill(competence): fate(spell) of evil spell.
Conjure Phantasm Conjure Phantasm(Noyau)
  • Description: for the next 2 in 14/16 seconds, the enemy target has a degeneration of life of 5.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where : Ascalon [GWP] [city].
Accumulated Pain Accumulated Pain(Factions)
  • Description: the enemy target undergoes 10 in 30 / 35n hurt by damages. If this one is subject to 2 evil spells or more, she(it) suffers from hanging deep Wound 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The damages, the duration of the deep Wound.
  • Type of skill(competence): fate(spell).
Distorsion - Distortion(Prophécie)
  • Description: during 1 in 4/5 seconds you are 75 % of luck(chance) to evade the physical attacks. Every time you avoid an attack in this way, either you lose 2 points of energy or Distortion comes to an end.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Decrease the loss of energy.
  • Type of skill(competence): pose(installation) of fight.
  • Where: descent of the Yak [GWP] [city].
Phantom Pain - Phantom Pain(Prophécie)
  • Description: for the next 10 seconds, the enemy target suffers from a degeneration of life from 1 to 3. When this evil spell comes to an end, this enemy suffers from a deep Wound lowering the maximum health of this enemy of hanging 20 % 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration and the dégénératon.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: descent of the Yak[GWP] [city].
Arcane Conundrum Arcane Conundrum(Noyau)
  • Description: during the next 5 in 13/15 seconds, the fates(spells) thrown(launched) by the targeted enemy and the neighboring enemies set twice more time(weather) to be thrown(launched).
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Forge de Droknar [GWP] [city].

Kitah's BurdenKitah's Burden(Factions)

  • Description: during 10 seconds the enemy target moves less fast 50 %. When the Burden of Kitah comes to an end, you gain(win) 10 at 20/22 points of energy.
  • Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The earnings(gain) of energy.
  • Type of skill(competence): fate(spell) of evil spell.
Ethereal Burden Ethereal Burden(Prophécie)
  • Description: for the next 10 seconds, the enemy target moves 50 % more slowly than the normal. When éthéré Burden comes to an end, you gain(win) 10 at 20/22 points of energy.
  • Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the earnings(gain) of energy.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: oasis of Amnoun [GWP] [city].
Imagined Burden Imagined Burden(Noyau)
  • Description: the movement of the target is reduced by hanging 50 % 10 to 27/30 seconds.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon [GWP] [city].
FragilityFragility(Noyau)
  • Description: for the next 8 in 18/20 seconds, the enemy target undergoes 5 in 17/20 damages every time this enemy suffers or recovers from a condition.
  • Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: arc of the Lion [GWP] [city].
FrustrationFrustration(Nightfall)
  • Description: during 5 in 17/20 seconds, the enemy target throws(launches) fates(spells) less fast and sudden 50 % 5 in 41/50 points of damages every time it is interrupted while he throws(launches) a fate(spell).
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The duration and the damages.
  • Type of skill(competence): fate(spell) of evil spell.
Illusion of Pain - Illusion of Pain(Factions)
  • Description: during 10 seconds, the targeted enemy undergoes a degeneration of health of 3 in 9/10. When the Illusion of pain comes to an end, this enemy is looked after by 15 points of life for every point of degeneration of health caused by this fate(spell).
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The degeneration of health.
  • Type of skill(competence): fate(spell) of evil spell.
Illusion of Weakness Illusion of Weakness(Prophécie)
  • Description: you lose 50 in 202/240 points of life. Illusion of weakness comes to an end if damages lower(dim) your life of 25 % of your maximum. When Illusion of weakness comes to an end you gain(win) 50 at 202/240 points of life.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Illusion..
  • Type of skill(competence): fate(spell) of delight.
  • Where: falls of Quarrel [GWP] [city], Refuge of Ventari [GWP] [city].
Illusion de haste - Illusion of Haste (Noyau)
  • Description: for the next 5 in 10/11 seconds, you are not any more distorted and you move faster 33 %. When Illusion of Haste comes to an end you become distorted for 15 seconds.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where : Descent of the Yak [GWP] [city].

Soothing Images Soothing Images(Noyau)

  • Description: for the next 8 in 18/20 seconds, the enemy target and the neighboring enemies cannot win of the Adrenalin.
  • Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: cave of Marhan [GWP] [city]
Images of Remorse Images of RemorseFactions)
  • Description: during 5 in 9/10 seconds, the aimed target suffers from a degeneration of health from 1 to 3. If this enemy was attacking(affecting), he(it) will undergo 10 in 18/20 points of damages.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The duration and the damages.
  • Type of skill(competence): fate(spell) of evil spell.
Confusing Images Confusing Images(Eye of The North)
  • Description: during 6 seconds, the time(weather) of incantation of the next fate(spell) thrown(launched) by the targeted enemy and all the neighboring enemies is 45 % in 121/140 % longer.
  • CoC: 5 points of energy
    Activation: 1 second.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Illusion, The %
    Type of skill(competence): fate(spell) of evil spell
    Where: Gunnar's camp   [GWEN]  [city]
Sum of all FearsSum of all fears (Eye of The North)
  • Description: during 5 in 25/30 seconds, the enemy target moves, attack and throws(launches) the fates(spells) less fast 20 %.
  • CoC: 10 points of energy
    Activation: 2 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Illusion, The duration
    Type of skill(competence): fate(spell) of evil spell
    Where: Gunnar's camp  [GWEN]  [city]

ClumsinessClumsiness(Noyau)

  • Description: if the enemy target tries to attack(affect) during the next 4 in 7/8 seconds, the attack is interrupted and this enemy suffers 10 in 76/92 damages.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 4 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration and the damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: appearances(mines) of Mailletcuivré[GWP] [city].

Wandering Eye Wandering Eye(Eye of The North)

  • Description: during 4 in 9/10 seconds, the next time which the enemy target attacks(affects), its attack is interrupted and all the enemies near undergo 10 in 46/55 points of damage.
  • Cost: 10 points of energy.
  • Activation: 1 second.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Illusion, The duration and the damages
    Type of skill(competence): fate(spell) of evil spell
    Where: Gunnar's camp   [GWEN]  [city]

Shrinking Armor Shrinking Armor(Eye of The North)

  • Description: during 10 seconds, the enemy target suffers from a degeneration of health from 1 to 3. When this Evil spell ends, this enemy has an Armor broken during 5 on 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Illusion, The degeneration and the duration of cracked Armor
    Type of skill(competence): fate(spell) of evil spell.
  • Where: Gunnar's camp   [GWEN]  [city]

Calculated Risk Calculated Risk(Eye of The North)

  • Description: during 4 in 9/10 seconds, the enemy target is 50 % of risk of missing its attacks but imposes 25 on 13/10 points of damage.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Illusion, The duration and the damages
    Type of skill(competence): fate(spell) of evil spell
    Where: Gunnar's camp   [GWEN]  [city].

Signet of Clumsiness Signet of Clumsiness(Nightfall)

  • Description: if the enemy target attacks(affects), she(it) is interrupted and undergoes 15 in 51/60 points of damages.
    Cost:.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. The damages.
  • Type of skill(competence): seal.

Sympathetic Visage Sympathetic Visage(Prophécie)

  • Description: for the next 4 in 9/10 seconds, every time the targeted ally is got(touched) the hand-to-hand fight, all the neighboring enemies lose their adrenalin and 3 points of energy.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Havre of the fisherman [GWP] [city].

Ancestor's Visage Ancestor's Visage(Factions)

  • Description: for the next 4 in 9/10 seconds, every time the targeted ally is got(touched) the hand-to-hand fight, all the neighboring enemies lose their adrenalin and 3 points of energy.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Illusion. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Havre of the fisherman [GWP] [city].

 

INSPIRATION MAGIC

ChannelingChanneling(Prophécie)

  • Description: for the next 8 in 46/56 seconds, every time you throw(launch) a fate(spell), you steal 1 point of energy to every close enemy.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: arc of the Lion [GWP] [city].
Spirit Shackles Spirit Shackles(Noyau)
  • Description: during the next 8 in 24/28 seconds, the enemy target has to lose 5 points of energy to attack(affect).
  • Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: oasis of Amnoun [GWP] [city]
Discharge Enchantment Discharge Enchantment(Nightfall)
  • Description: delete(eliminate) a delight to the enemy target. If this enemy is under the influence of an evil spell, this skill(competence) reloads 20 % in 44/50 % faster.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The %.
  • Type of skill(competence): fate(spell).
Drain Enchantment Drain Enchantment(Noyau)
  • Description: remove a Delight of the enemy target. If you remove a delight you gain(win) 5 at 17/20 points of energy.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the gained(won) energy.
  • Type of skill(competence): fate(spell).
  • Where: cave of the Fang(Hook) of Ice [GWP] [city].
Drain Delusions Drain Delusions(Nightfall)
  • Description: you deprive an evil spell of Magician of the enemy target. If this evil spell is removed(kidnapped) in this way, the enemy loses 1 in 4/5 no energy and you benefit from 2 points of energy for every point which he loses.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The loss of energy.
  • Type of skill(competence): fate(spell).

Power Drain Power Drain(Noyau)

  • Description: interrupts the fate(spell) or the singing(song) thrown(launched) by the targeted enemy, you gain(win) 1 at 25/31 points of energy.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the gained(won) energy.
  • Type of skill(competence): fate(spell).
  • Where: clearing of Maguuma [GWP] [city].
Inspired Enchantment Inspired Enchantment (Prophécie)
  • Description: cancel a delight of the enemy target and gain(win) 3 at 13/15 points of energy. For the next 20 seconds, inspired Delight is replaced by the cancelled delight.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the gained(won) energy.
  • Type of skill(competence): fate(spell).
  • Where: falls of Quarrel [GWP] [city], Refuge of Ventari [GWP] [city].
Revealed Enchantment Revealed Enchantment (Factions)
  • Description: remove a delight to the aimed enemy and you obtain 3 in 13/15 points of energy. During 20 seconds, the revealed Delight is replaced by the one who was taken in the enemy target.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The earnings(gain) of energy.
  • Type of skill(competence): fate(spell).
Spirit of Failure Spirit of Failure(Prophécie)
  • Description: for the next 30 seconds, the enemy target is 25 % of luck(chance) to miss by attacking(affecting). You win 1 at 3 points of energy every time he(it) misses.
    Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the gained(won) energy.
  • Type of skill(competence): fate(spell) of evil spell
Ether Phantom Ether Phantom(Nightfall)
  • Description: during 10 seconds, the enemy target undergoes a degeneration of energy of 1. If this Evil spell is prematurely eliminated, this enemy loses 1 in 4/5 points of energy.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The loss of energy.
  • Type of skill(competence): fate(spell) of evil spell.
Ether Feast Ether Feast(Noyau)
  • Description: the enemy target loses 3 points of energy. You are looked after by 17 in 41/47 for every lost point of energy.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the care.
  • Type of skill(competence): fate(spell).
  • Where: Ascalon [GWP] [city].
Auspicious Incantation Auspicious Incantation (Factions)
  • Description: during 20 seconds, the next fate(spell) which you throw(launch) is deactivated during 10 on 6/5 supplementary seconds and you gain(win) 110 % at 182/200 % of the cost in energy of this fate(spell).
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The % of obtained energy.
  • Type of skill(competence): fate(spell) of delight.
Inspired Hex - Inspired Hex(Prophécie)
  • Description: cancel an evil spell of the enemy target and gain(win) 4 at 9/10 points of energy. For the next 20 seconds, inspired Evil spell is replaced by the fate(spell) of cancelled evil spell.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the gained(won) energy.
  • Type of skill(competence): fate(spell).
  • Where: arc of the Lion [GWP] [city].
Revealed Hex Revealed Hex(Factions)
  • Description: raise an Evil spell of the target (an ally or you even) and you gain(win) 4 at 9/10 points of energy. During 20 seconds, the revealed Evil spell is replaced by the one who was raised.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The gained(won) energy.
  • Type of skill(competence): fate(spell).

Mantra of concentrationMantra of Concentration(Prophécie)

  • Description: during 60 in 156/180 seconds, the next time when you would be interrupted while executing a skill(competence), you will not be interrupted.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration..
  • Type of skill(competence): fate(spell) of delight.
  • Where: captain Wind-grey (Camp of Ascalon) [GWP] [city].

Mantra of FlameMantra of Flame(Noyau)

  • Description: during 30 in 78/90 seconds, every time you suffer from damages of fire(light), the damages are reduced by 26 to 45/50 % and you gain(win) 2 points of energy.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the reduction of damage.
  • Type of skill(competence): pose(installation) of fight.
  • Where: descent of the Yak [GWP] [city].

Mantra of Lightning Mantra of Lightning(Noyau)

  • Description: during 30 in 78/90 seconds, every time you take damages of lightning, these damages are reduced by 26 to 45/50 % and you gain(win) 2 points of energy.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the reduction of the damages.
  • Type of skill(competence): pose(installation) of fight.
  • Where: port(bearing) Briska [GWP] [city].

Mantra of Frost Mantra of Frost(Noyau)

  • Description: during 30 in 78/90 seconds, every time you suffer from damages of cold, these damages are reduced by 26 to 45/50 % and you gain(win) 2 points of energy.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the reduction of damage.
  • Type of skill(competence): pose(installation) of fight.
  • Where: arc of the Lion [GWP] [city]..

Mantra of Earth Mantra of Earth(Noyau)

  • Description: during 30 in 78/90 seconds, every time you suffer from damages of earth(ground), these damages are reduced by 26 to 45/50 % and you gain(win) 2 points of energy.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the reduction of damage.
  • Type of skill(competence): pose(installation) of fight.
  • Where: Forge de Droknar [GWP] [city].

Mantra of Persistence Mantra of Persistence(Noyau)

  • Description: during 30 in 78/90 seconds, any evil spell of magic of illusion which you throw(launch) lasts 20 in 44/50 % longer.
    Cost: 15 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the bonus of duration.
  • Type of skill(competence): pose(installation) of fight.
  • Where: Forge de Droknar [GWP] [city].

Mantra of Resolve Mantra of Resolve(Noyau)

  • Description: during 30 in 78/90 seconds, you cannot be interrupted, but every time you should the being, you lose 10 in 5/4 points of energy. Mantra of resolution comes to an end if your energy is 0.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Reduced the lost energy.
  • Type of skill(competence): pose(installation) of fight.
  • Where: cave of Marhan [GWP] [city].

Mantra of inscriptionsMantra of Inscriptions(Noyau)

  • Description: during 30 in 78/90 seconds, your Seals reload 25 in 45/50 % faster.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Increase the acceleration of refill.
  • Type of skill(competence): pose(installation) of fight.
  • Where: camp Rankor [GWP] [city].

Mantra of Signets Mantra of Signets(Prophécie)

  • Description: during 10 in 22/25 seconds, the next time when you use a Seal, he(it) reloads at once.
  • Cost: 15 points of energy.
  • Activation: immediate.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration.
  • Type of skill(competence): seal.
  • Where: appearances(mines) of Mailletcuivré [GWP] [city].

Waste not, Want not - Waste Not, Want Not(Eye of The North)

  • Description: if the enemy target does not throw(launch) fate(spell) or does not attack(affect), you gain(win) 8 at 12/13 points of energy.
  • Cost: 5 points of energy.
  • Activation: 0,25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration, The earnings(gain) of energy.
  • Type of skill(competence): fate(spell).
  • Where: Gunnar's camp   [GWEN]  [city]

Elemental Resistance Elemental Resistance(Prophécie)

  • Description: during 30 in 78/90 seconds you have 40 in armor against the élémentaux damages but lose 24 in 14/12 in armor against the physical damages.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Reduced the penalty of armor and increases the duration.
  • Type of skill(competence): pose(installation) of fight.
  • Where: Forge de Droknar [GWP] [city].

Physical Resistance Physical Resistance(Prophécie)

  • Description: during 30 in 78/90 seconds, you have 24 in armor against the physical damages but 24 in 14/-12 in armor against the élémentaux damages.
  • Cost: 10 points of energy.
  • Activation: immediate.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. Reduced the penalty of armor.
  • Type of skill(competence): pose(installation) of fight.
  • Where: court of Grendich [GWP] [ville].

FeedbackFeedback (Factions)

  • Description: the enemy target loses a Delight. If a Delight is removed in this way, this enemy also loses 4 in 9/10 points of energy.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The lost energy.
  • Type of skill(competence): fate(spell).

Signet of Humility Signet of humility (Noyau)

  • Description: the got(touched) enemy target sees its skill(competence) hanging unusable Elite 1 in 13/16 seconds.
    Cost:.
  • Activation: 3 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The duration.
  • Type of skill(competence): seal.
  • Where: Havre of the fisherman [GWP] [city].

Signet of Recall Signet of Recall (Eye of The North)

  • Description: during 10 seconds, you undergo a degeneration of energy of 4. When this effect comes to an end, you receive 13 in 19/20 points of energy.
    Cost:.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration, The earnings(gain) of energy
    Type of skill(competence): seal.
  • Where: Gunnar's camp  [GWEN]  [city]

Hex Eater Signet Hex Eater Signet (Factions)

  • Description: the got(touched) allied target, and until 2 in 4/n allied neighboring lose each an evil spell. You gain(win) 1 at 3/4 points of energy for every evil spell deleted(eliminated) in this way.
    Cost:.
  • Activation: 1 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. The number of allies.
  • Type of skill(competence): seal.

Ether Signet Ether Signet (Factions)

  • Description: if you have less(fewer) of 5 in 9/10 points of energy, benefit from 10 in 18/20 points of energy.
  • Cost: 0 points of energy.
  • Activation: 1 seconds.
    Recharging: 60 seconds.
  • Bound(Connected) characteristic: magic of the Inspiration. On the quantities of energy.
  • Type of skill(competence): seal.

Leech Signet Leech Signet (Noyau)

  • Description: Interrupt the action of the enemy target. If this action was a fate you earn 3 - 13/15 points of energy.
  • Expense: 0 points of energy.
  • Activation: 0.25 seconds.
  • Recharging: 30 seconds.
  • Linked characteristics: Magic of the Inspiration. Augment the benefit of energy.
  • Type of competence: Stamp.
  • Where: Falls of Quarrel [GWP] [city], Shelter of Ventari [GWP] [city].

Ether Lord Ether Lord  (Prophécie)

  • Description: You lose all your energy. For next 5 - 9/10 seconds, the enemy target loses 1 - 3 arrow of regeneration of energy, and you earn 1 - 3 arrow of regeneration of energy.
  • Expense: 5 points of energy.
  • Activation: 2 seconds.
  • Recharging: 45 seconds.
  • Linked characteristics: Magie round before the quarter finals. Augment length and number of arrows.
  • Portray of competence: Fate of bewitching.

Energy Tap Energy Tap  (Noyau)

  • Description: The enemy target loses 4 - 6/7 points of energy. You earn 2 points dénergie for every point of energy lost by the enemy target.
  • Expense: 5 points of energy.
  • Activation: 3 seconds.
  • Recharging: 25 seconds.
  • Linked characteristics: Magic of the Inspiration. Augment stolen energy.
  • Type of competence: Fate.
  • Where: Descent of the Yak [GWP] [city].

 

DOMINATION MAGIC

Aneurysm - Aneurysm(Eye of The North)

  • Description: The enemy target recovers all its energy. For every point of energy earned in that way, this enemy is subjected to 1 - 3 points of damage.
  • Expense: 10 points of energy.
  • Activation: 2 seconds.
  • Recharging: 45 seconds.
  • Characteristic linked: Magic of Domination, damage
  • Portrays of competence: Fate.
  • Where: Gunnar's camping  [GWEN]  [city]
Shatter Hex Shatter Hex(Noyau)
  • Description: Take away a bewitching on the allied target. Only one or bewitching are abolished, the enemies close to this ally take 30 - 102/120 damage. Expense: 15 points of energy.
  • Activation: 1 seconds.
  • Recharging: 10 seconds.
  • Linked characteristics: Magic of Domination. Augment damage.
  • Type of competence: Fate.
  • Where: Descent of the Yak[GWP] [city].
Blackout - Blackout(Prophécie)
  • Description: All competences of the enemy are unusable during 2 - 5/6 seconds. All your competences are unusable during 5 seconds.
  • Expense: 10 points of energy.
  • Activation: 1 seconds.
  • Recharging: 12 seconds.
  • Linked characteristics: Magic of Domination.
  • Type of competence: Competence.
  • Where: Smithy of Droknar [GWP] [city].
ComplicateComplicate(Factions)
  • Description: Interrupt the action of the purposeful enemy. If it was about the use of a Stamp, this one and all the others are deactivated during 1 - 13/16 seconds.
  • Expense: 10 points of energy.
  • Activation: 0.25 seconds.
  • Recharging: 20 seconds.
  • Linked characteristics: Magic of Domination. The length of deactivation.
  • Type of competence: Fate.

Cry of Frustation Cry of Frustration(Noyaul)

  • Description: If the enemy target uses a competence, this enemy and the close enemies are interrupted and suffer from 10 to 37/44 points of damage. Expense: 15 points of energy.
  • Activation: 0.25 seconds.
  • Recharging: 20 seconds.
  • Linked characteristics: Magic of Domination. Augment damage.
  • Type of competence: Fate.
  • Where: Beetletun[GWP] [city].
GuiltGuilt(Prophécie)
  • Description: For next 6 seconds, if the enemy target throws a sort on in the absence of, this sort fails, and you steal 5 to see 12/14 points of energy to the enemy and Guilt comes to an end.
  • Expense: 5 points of energy.
  • Activation: 2 seconds.
  • Recharging: 25 seconds.
  • Linked characteristics: Magic of Domination. Augment length and lost energy.
  • Type of competence: Fate of bewitching.
Mistrust - Mistrust(Nightfall)
  • Description: During 6 seconds, next time when the purposeful enemy throws a fate which aims at another enemy, this fate fails and all allies nearby are subjected to 15 - 63/75 points of damage.
  • Expense: 10 points of energy.
  • Activation: 2 seconds.
  • Recharging: 20 seconds.
  • Linked characteristics: Magic of Domination. Length and damage.
  • Type of competence: Fate of bewitching.
Mind Wrack - Mind Wrack(Noyau)
  • Description: For next 20 seconds, if the energy of the enemy target belongs to 0, this enemy suffers from 15 to 75/90 damage.
  • Expense: 5 points of energy.
  • Activation: 1 seconds.
  • Recharging: 5 seconds.
  • Linked characteristics: Magic of Domination. Augment damage.
  • Type of competence: Fate of bewitching.
  • Where: Forge de Droknar [GWP] [city].
Shatter Delusions - Shatter Delusions(Prophécie)
  • Description: Take away a bewitching of Sorcerer on the enemy target. This enemy is subjected to 15 - 63/75 of damage.
  • Expense: 5 points of energy.
  • Activation: 0.25 seconds.
  • Recharging: 10 seconds.
  • Linked characteristics: Magic of Domination. Augment damage.
  • Type of competence: Fate.
  • Where: Ascalon[GWP] [city].
Power Spike Power Spike (Noyau)
  • Description: The enemy interrupt the launching of fate or singing of the directed enemy, sees himself on top of that inflicted 30 - 102/120 damage.
  • Expense: 10 points of energy.
  • Activation: 0.25 seconds.
  • Recharging: 12 seconds.
  • Linked characteristics: Magic of Domination. Augment damage.
  • Type of competence: Fate.
  • Where: Ark of Lion [GWP] [city].
Shatter EnchantmentShatter Enchantment(Noyau)
  • Description: cancel a delight of the enemy target. If a delight is deleted(eliminated) the enemy sees imposing 14 on 83/100 damages.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the damages.
  • Type of skill(competence): fate(spell).
  • Where: arc of the Lion [GWP] [city].

DiversionDiversion(Noyau)

  • Description: during 6 seconds the next skill(competence) used by the targeted enemy sees its time(weather) of refill increased by 10 in 47/56 seconds.
    Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell
Spiritual Pain Spiritual Pain(Nightfall)
  • Description: the enemy target undergoes 15 in 63/75 points of damages. If this fate(spell) affects a Spirit, all the enemies near undergo 15 in 63/75 points of damages and this fate(spell) reloads immediately.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The damages.
  • Type of skill(competence): fate(spell).
Wastrel's Worry - Wastrel's Worry(Prophécie)
  • Description: bitter 3 seconds, the enemy target undergoes 8 in 53/64 damages. Embarrassment of the incapable comes to an end prematurely if this enemy uses a skill(competence).
  • Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 1 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the damages..
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: falls of Quarrel [GWP] [city], Refuge of Ventari [GWP] [city].
Empathy - Empathy(Noyau)
  • Description: for the next 5 in 13/15 seconds every time the target enemy attacks(affects), this enemy sees itself imposed 15 on 39/45 points of damages.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the damages and the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon[GWP] [city].
Wastrel's Demise Wastrel's Demise(Nightfall)
  • Description: the aimed enemy undergoes 5 in 25/30 points of damages. If this enemy does not throw(launch) fate(spell), he(it) undergoes 3 in 6/7 points of damages in more for every equipped fate(spell).
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The damages.
  • Type of skill(competence): fate(spell).
Energy Burn - Energy Burn(Noyau)
  • Description: the target enemy loses 4 in 9/10 points of energy and undergoes 8 damages for every point of lost energy.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the lost energy.
  • Type of skill(competence): fate(spell).
  • Where: descent of the Yak [GWP] [city].
Power Leak Power Leak (Prophécie)
  • Description: interrupts the launch of the fate(spell) or the singing(song) of the targeted enemy, the sudden enemy in more a loss of 5 in 17/20 points of energy.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the loss of energy.
  • Type of skill(competence): fate(spell).
  • Where: descent of the Yak [GWP] [city].
Shame - Shame(Prophécie)
  • Description: for the next 6 seconds, the next time when the targeted enemy will throw(launch) a fate(spell) on an ally, the fate(spell) will miss and you steal 5 from 12/14 points of energy to the enemy.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the duration and the loss of energy.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: captain Wind-grey (Camp of Ascalon[GWP] [city]).
IgnoranceIgnorance(Noyau)
  • Description: for the next 8 in 18/20 seconds, the enemy target cannot use its Seals.
  • Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: port(bearing) Briska [GWP] [city].

Arcane Larceny - Arcane Larceny (Factions)

  • Description: during 5 in 29/35 seconds, the enemy cannot use any more a fate(spell) chosen randomly and the Theft mystery is replaced by this fate(spell).
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The duration.
  • Type of skill(competence): fate(spell).

Hex Breaker - Hex Breaker (Noyau)

  • Description: during 15 in 75/90 seconds, the next time when you are the target of an evil spell, when the evil spell fails, The thrower takes 10 in 39/46 of damage.
  • Cost: 5 points of energy.
  • Activation: immediate.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase dommages.et the duration.
  • Type of skill(competence): pose(installation) of fight.
  • Where: oasis of Amnoun [GWP] [city].

Mirror of Disenchantment Mirror of Disenchantment(Nightfall)

  • Description: remove a delight in the enemy target. All the members of the group of this enemy also lose this delight.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Dominion..
  • Type of skill(competence): fate(spell).

Price of Pride Price of Pride(Nightfall)

  • Description: during 5 in 17/20 seconds, the next time when the enemy target uses a skill(competence) of elite, she(it) loses 1 in 6/7 points of energy.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The duration and the loss of energy.
  • Type of skill(competence): fate(spell) of evil spell.

BackfireBackfire(Noyau)

  • Description: for the next 10 seconds, all the times when the targeted enemy throws(launches) a fate(spell), this enemy sees imposing 35 on 119/140 damages.
  • Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon [GWP] [city].

Unnatural Signet l - Unnatural Signet(Factions)

  • Description: the enemy target undergoes 15 in 63/79 points of damages. If this enemy was a spirit, this Seal will reload immediately
    Cost: 0 points of energy.
  • Activation: 1 seconds.
    Recharging: 40 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The damages.
  • Type of skill(competence): seal.

Signet of Disruption - Signet of Disruption(Noyau)

  • Description: if the enemy target throws(launches) a fate(spell), this one is interrupted and undergoes 10 in 43/51 points of damages. If this enemy is under the influence of an evil spell, the Seal of interruption can interrupt all the skills not being fates(spells).
  • Cost: 0 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The damages.
  • Type of skill(competence): seal.

Sceau of distraction - Signet of Distraction(Eye of The North)

  • Description:Si the aimed enemy is throwing(launching) a fate(spell), this fate(spell) is interrupted and deactivated during 1 on 4/5 supplementary seconds for every seal with which you are equipped.
  • Cost:.
  • Activation: 0,25 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Dominion, The duration of deactivation
    Type of skill(competence): seal.
  • Where: Gunnar's camp [GWEN]  [city]

Signet of Weariness - Signet of Weariness(Prophécie)

  • Description: the enemy target and the close enemies lose 3 in 7/8 points of energy.
  • Cost: 0 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the loss of energy.
  • Type of skill(competence): seal.
  • Where: camp Rankor [GWP] [city].

Overload - Overload (Factions)

  • Description: the enemy target undergoes 5 in 17/20 points of damages. If this enemy was throwing(launching) a fate(spell), you impose 5 on 41/50 points of damages.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. The damages.
  • Type of skill(competence): fate(spell).

Chaos Storm Chaos Storm (Prophécie)

  • Description: call upon a Chaotic storm in the place of the enemy target. During the next 10 seconds, the enemies near this zone suffer 5 in 12/14 damages every second. Chaotic storm steals 1 from 6/7 points of energy every time it strikes that an enemy who incante a fate(spell).
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Dominion. Increase the damages.
  • Type of skill(competence): fate(spell).
  • Where: descent of the Yak [GWP] [city]

Power Lock - Power Lock (Eye of The North)

  • Description: if the enemy target throws(launches) a fate(spell) or a singing(song), this one is interrupted and deactivated during 5 on 11/13 supplementary seconds.
  • Cost: 10 points of energy.
  • Activation: 0,25 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: magic of the Dominion, The duration of inactivation
    Type of skill(competence): fate(spell).
  • Where: Gunnar's camp   [GWEN]  [city]

Arcane Thievery Arcane Thievery (Prophécie)

  • Description: for 5 in 29/35 the next seconds, 1 unpredictable fate(spell) is unusable by the enemy target and Flight(Theft) of the mysteries is replaced by this fate(spell).
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Dominion..
  • Type of skill(competence): fate(spell).
  • Where: oasis of Amnoun [GWP] [city].

 

WITHOUT CHARACTERISTICS

Arcane Echo Arcane Echo(Noyau)

  • Description: if you throw(launch) a fate(spell) in the next 20 seconds, Echo of the mysteries is replaced by this fate(spell) for 20 seconds. The fate(spell) comes to an end if you use a skill(competence) which is not a fate(spell).
  • Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Beetletun [GWP] [city].

EpidemicEpidemic(Noyau)

  • Description: transfer all the negative conditions and their remaining durations of the enemy targeted to all the enemies next to your target.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 5 seconds.
  • Type of skill(competence): fate(spell).
  • Where: court of Grendich [GWP] [city].

Lyssa's Balance Lyssa's Balance(Factions)

  • Description: the targeted enemy loses a Delight. If you have more Delights than this one, this skill(competence) has no effect.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Type of skill(competence): fate(spell).

HypochondriaHypochondria(Nightfall)

  • Description: all the conditions on the enemies in the zone of the aimed enemy are transferred to this enemy.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Type of skill(competence): fate(spell)

Arcane Mimicry Arcane Mimicry(Noyau)

  • Description: for the next 20 seconds, Imitation(Mimicry) of the Mysteries becomes, by copy, the fate(spell) Elite of the allied target.
    Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 60 seconds.
  • Type of skill(competence): fate(spell).
  • Where: clearing of Maguuma [GWP] [city].

Signet of Disenchantment Signet of Disenchantment(Factions)

  • Description: loss of all the energy. The targeted enemy loses a delight.
  • Cost: 0 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Type of skill(competence): seal.

Resurrection Signet - Resurrection signet(Noyau)

  • Description: resuscitate a member(limb) of the group. You can use this seal only only once by mission. Common to all the occupations.
  • Cost: 0 points of energy.
  • Activation: 3 seconds.
    Recharging: 0 seconds.
  • Type of skill(competence): seal.
  • Where: Ascalon[GWP] [city].

Web of Disruption Web of Disruption(Nightfall)

  • Description: you interrupt the enemy target. During 10 seconds, the enemy target is a victim of the evil spell of Web of interruption. When this evil spell comes to an end, this enemy is again interrupted.
  • Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 15 seconds.
  • Type of skill(competence): fate(spell) of evil spell.

 

FRIENDLY TITLE KURZICK/LUXON

Ether Nightmare Ether Nightmare  (PVE)(Factions)

  • Description: the aimed enemy loses 4 in 7 points of energy. For every point of energy lost in this way, the target and all the enemies in the zone undergo a degeneration of health of 1 during 10 seconds.
  • Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 15 seconds.
  • Characteristics: friendly Title Kurzick / Luxon, The loss of energy
    Type of skill(competence): fate(spell) of evil spell
    Where: Cavalon   [GWF]  [city] House zu Heltzer  [GWF]  [city]

 

TITLE OF LANCER OF THE SUN

Cry of Pain Cry of Pain  (PVE)(Nightfall)

  • Description: interrupts the skill(competence) of the aimed enemy. If this one suffered from an evil spell of Magician, he and all the enemies in the zone undergo 40 in 88 points of damage.
  • Cost: 10 points of energy.
  • Activation: 0,25 seconds.
    Recharging: 15 seconds.
  • Characteristics: Lancier du Soleil's title, The damages
    Type of skill(competence): fate(spell)
    Where: big room of Lanciers du Soleil   [GWN]  [city] Kamadan  [GWN]  [city] Headquarters  [GWN]  [city]

 

 

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