
Soul Reaping (Moisson des Ames) - Primary class only-: every point attributed(awarded) to the Harvest of souls makes for you gained(won) a point of energy as soon as a creature dies near you. You can gain(win) some energy in this way 3 times every 15 seconds. The spirits confer you of the energy only when they are under your control
Blood Magic (Magie du Sang) :The magic of the blood increases the duration and the efficiency of the skills to absorb the health of the opponents.
Curses (Malédiction) : This characteristic increases the duration and the efficiency of the skills based on the curses, which reduce the efficiency of the opponents to the fight.
Friendly Title Kurzick/Luxon The power of the skills Kurzick / Luxon is proportional in your row(rank) of the titles(securities) Kurzick / Luxon. You have to be at least row(rank) 1 in a title Kurzick / Luxon to learn skills Kurzick / Luxon.
Title of Lancer of Sun The power of the skills of Lancier du Soleil is proportional in your Lancier du Soleil's row(rank). You have to be row(rank) 1 minimum in this title to learn skills.
Masochism - Masochisme (Eye of The North)
- Description: during 30 seconds, you gain(win) 1 at 3/4 points of energy every time you sacrifice of the health.
- Cost: 5 points of energy.
- Activation: 1 second.
Recharging: 20 seconds. - Bound(Connected) characteristic: Soul Reaping, The earnings(gain) of energy.
- Type of skill(competence): fate(spell) of delight
Where: Gunnar's camp [GWEN] [city]
Signet of Lost Souls - Sceau des Ames Perdues (Nightfall)
- Description: if the enemy target is less than 50 % of health, you obtain 10 in 82/100 points of life and 1 in 7/8 no energy.
- Cost: 0 points of energy.
- Activation: 0.25 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: Soul Reaping. The earnings(gain) of health and energy.
- Type of skill(competence): seal.
Signet of Sorrow - Sceau du Chagrin(Nightfall)
- Description: the enemy target undergoes 15 in 63/75 points of damages. If this enemy target is near a corpse or if his(her) regular visitor died, this skill(competence) reloads immediately.
- Cost: 0 points of energy.
- Activation: 1 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: Soul Reaping. The damages.
- Type of skill(competence): sea
Hexer's Vigor - Vigueur du lanceur de Maléfice (Eye of The North)
- Description: during 10 seconds, you have a regeneration of health of 1 in 7/8. This fate(spell) comes to an end if you throw(launch) a fate(spell) other one than an evil spell.
- Cost: 5 points of energy.
- Activation: 2 seconds..
Recharging: 10 seconds. - Bound(Connected) characteristic: Soul Reaping, regeneration of health.
- Type of skill(competence): fate(spell) of delight.
- Where: Gunnar's camp [GWEN] [city].

- Description: you exploit(run) the closest corpse to create a devastating level horror 1 in 14/17. When this one dies, she(it) is replaced by a horror crushed by level 0 in 12/15 which imposes the Bleeding to each of its attacks.
Cost: 15 points of energy. - Activation: 3 seconds.
Recharging: 25 seconds. - Bound(Connected) characteristic: magic of the Death. The levels of the horrors.
- Type of skill(competence): fate(spell).

- Description: aim at the corpse closer to animate(stimulate) a scrawny level horror 1 in 14/17.
Cost: 10 points of energy. - Activation: 3 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. The level of the horror.
- Type of skill(competence): fate(spell).
Animate Vampiric Horror - Animation d'horreur vampirique (Factions)
- Description: use the corpse closer to animate(stimulate) a vampirique Horror of level 1 in 14/17. Every time the vampirique horror under your control imposes damages, you get back the same quantity in points of life.
Cost: 15 points of energy. - Activation: 3 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: magic of the Death. The level of the horror.
- Type of skill(competence): fate(spell).

- Description: aim at the closest corpse to animate(stimulate) a devil level skeleton 1 in 14/17. The devils skeletons can attack(affect) at distance.
Cost: 25 points of energy. - Activation: 3 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. The level of the devil.
- Type of skill(competence): fate(spell).
- Where: Forge de Droknar[GWP] [city].

- Description: aim at the closest corpse to animate(stimulate) two servants level skeletons 0 in 10/12.
Cost: 15 points of energy. - Activation: 3 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. The level of the servants skeletons.
- Type of skill(competence): fate(spell).
- Where: Forge de Droknar[GWP] [city].

- Description: during 5 in 17/20 seconds, attacks in the hand-to-hand fight of the target (allied or yourself) provoke the hanging Weakness 5 in 17/20 seconds.
- Cost: 5 points of energy.
- Activation: 1 second.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Death, The durations.
- Type of skill(competence): fate(spell) of delight.
- Where: Gunnar's camp [GWEN] [city]

- Description: sacrifice 33 % of the maximum of points of life. Every deaths alive animated(stimulated) in the zone become bound(connected) to you. Aura of Verata comes to an end later 120 in 264/300 seconds. When Aura of Verata comes to an end, you lose the link with every alive dead man bound(connected) to you.
Cost: 15 points of energy. - Activation: 0.75 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the duration and the sacrificed life.
- Where: appearances(mines) of Mailletcuivré [GWP] [city].
Dark Aura - Aura noire (Noyau)
- Description: for the next 30 seconds, every time the allied target sacrifices of the life, Dark Aura imposes 5 on 41/50 damages of shade(shadow) to the close enemies and you lose 5 in 17/20 points of life.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages and the loss of life.
- Type of skill(competence): fate(spell) of delight.
- Where: refuge of Ventari [GWP] [city], Falls of Quarrel [GWP] [city].
Vile Touch - Carresse nocive (Noyau)
- Description: get(touch) the enemy target to impose him(her) 20 on 56/65 damages.
Cost: 10 points of energy. - Activation: 0.75 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages.
- Type of skill(competence): skill(competence).
Putrid Flesh - Chair putride (Nightfall)
- Description: you destroy(annul) the dead ally - living full of life aimed. All the enemies near this creature suffer from hanging disease 5 in 13/15 seconds.
Cost: 10 points of energy. - Activation: 0.25 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. The duration of disease.
- Type of skill(competence): fate(spell).
- Where: Dosakaru Toucher Ardent (Rock of the Perdition) [GWP] [Explo zone]
Consume Corpse - Combustion corporelle (Prophécie)
- Description: exploit(run) the body targeted for you téléporter in this place and steal 25 from 85/100 points of life and 5 in 17/20 points of energy.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the stolen life.
- Type of skill(competence): fate(spell).

- Description: you send an imposing slow missile 30 to 78/90 damages of shade(shadow) which can touch up to 3 targets.
Cost: 10 points of energy. - Activation: 3 seconds.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages.
- Type of skill(competence): fate(spell).

- Description: the targeted corpse explodes, sending a wave of communicative shock 24 to 101/120 damages in every close creature. These damages ignore the armor.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages.
- Type of skill(competence): fate(spell).

- Description: exploit(run) the corpse targeted to look you of 50 in 234/280 after points of life.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the stolen points of life.
- Type of skill(competence): fate(spell).

- Description: you destroy(annul) the dead ally - living full of life targeted. All your other full of life dead-alive allies are looked after by 10 in n/n hurt by life.
Cost: 5 points of energy. - Activation: 0.25 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Death. The care.
- Type of skill(competence): fate(spell).

- Description: during 20 seconds, this evil spell has no effect. When he(it) comes to an end, this aimed enemy and all the enemies in the zone undergo 1 in 5/6 points of damages for every second when the Gall is active.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Death. The damages.
- Type of skill(competence): fate(spell) of evil spell.
Putrid Bile - Fiel putride (Eye of The North)
- Description: during 5 in 17/20 seconds the enemy target undergoes a degeneration of health from 1 to 3. If the target dies under the effects of this evil spell, all the enemies near undergo 25 in 73/85 points of damages.
- Cost: 10 points of energy.
- Activation: 0,5 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: magic of the Death, Duration, degeneration and damages
Type of skill(competence): fate(spell) of evil spell
Where: Gunnar's camp [GWEN] [city]

- Description: the enemy cibmle undergoes 15 in 51/60 points of damages of the cold. If this enemy had less health than you, the bitter Shudder will reload immediately.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Death. The damages.
- Type of skill(competence): fate(spell).

- Description: the enemy target is struck by 5 in 41/50 damages of cold (before the armor). If the life of this enemy is over 50 % you impose 5 on 41/50 supplementary damages of shade(shadow).
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages.
- Type of skill(competence): fate(spell).

- Description: steal 100 from 340/400 points of life of the allied alive dead man.
Cost: 5 points of energy. - Activation: 0.25 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. Influence the earnings(gain) of stolen life..
- Type of skill(competence): fate(spell).

- Description: the enemy target undergoes 10 in 42/50 points of damages of the cold. If she(it) is knocked out, the enemy target is poisoned during 5 on 9/10 seconds.
Cost: 10 points of energy. - Activation: 0.75 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Death. The damages and the duration of the poisoning.
- Type of skill(competence): fate(spell).

- Description: during 5 in 17/20 seconds, the enemy target receives 20 % of cure less. If the enemy target dies when it is struck by the fatal Intervention, a scrawny horror without level boss 1 in 14/17 is called.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. Unknown effect.
- Type of skill(competence): fate(spell) of evil spell.

- Description: the aimed enemy undergoes 10 in 54/65 points of damages of the cold. Sil is affected by a condition, this enemy is got(touched) by the evil spell unhealthy and sudden Miasma a degeneration of health from 1 to 3 points during 10 seconds.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: magic of the Death. The damages and the degeneration of health.
- Type of skill(competence): fate(spell) of evil spell.

- Description: if the targeted ally dies in the next 30 seconds, Death Nova imposes 26 on 85/100 damages in all the close creatures. The struck creatures are poisoned during 15 seconds.
- Cost: 5 points of energy.
- Activation: 2 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the damages.
- Type of skill(competence): fate(spell) of delight.
- Where: oasis of Amnoun [GWP] [city].
Well of Suffering - Puit de souffrance (Prophécie)
- Description: exploit(run) the corpse targeted to create a Well of suffering in this place. For the next 10 in 26/30 seconds, the enemies in this zone suffer from a degeneration of the life of 1 in 5/6.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the degeneration of the life and the duration.
- Type of skill(competence): fate(spell) of well

- Description: exploit(run) the corpse targeted to create a Well of the layman in this place. For the next 8 in 18/20 seconds, the enemies in this zone are deprived of any delight and cannot be the target of the other delights. With Magic of the death in 4 or less, this fate(spell) is 50 % of luck(chance) to miss.
Cost: 25 points of energy. - Activation: 3 seconds.
Recharging: 10 seconds.
- Bound(Connected) characteristic: magic of the Death. Increase the duration..
- Type of skill(competence): fate(spell) of well.

- Description: the fleshy target becomes a patient and loses slowly points of hanging life 10 in 22/25 seconds
Cost: 15 points of energy. - Activation: 3 seconds.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: arc of the Lion[GWP] [city].

- Description: if the dead man living hostile has a boss, its link is broken, making him(it) hostile to all other creatures. If he(it) has no boss, you become him. (50 % of luck(chance) to fail with Magic of the death in 4 or less).
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. Affect the chances of failures(chess).
- Type of skill(competence): fate(spell).
Verata's Sacrifice - Sacrifice de verata (Prophécie)
- Description: sacrifice 15 % of the maximum of points of life. During 8 in 18/20 seconds every deaths alive neighboring gain(win) 10 of the regeneration. All the conditions are cancelled on these allies and are transferred on you.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the duration.
- Type of skill(competence): fate(spell).
Blood of the Master - Sang du maître (Noyau)
- Description: sacrifice 10 % of the maximum of health. Every deaths alive allied neighboring are looked after by 30 in 99/116 points of life.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Death. Increase the care..
- Type of skill(competence): fate(spell).

- Description: if the enemy target is less than 20 % of health, you obtain 50 in 170/200 points of life.
Cost: 5 points of energy. - Activation: 0.25 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Death. The earnings(gain) of health.
- Type of skill(competence): fate(spell).

- Description: during 15 in 51/60 seconds every time you receive a condition, this one will be tranférée to your closest servant.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Death..
- Type of skill(competence): fate(spell) of delight.
- Where: port(bearing) Briska [GWP] [city].

- Description: exploit(run) the body targeted for you téléporter in this place and all the close enemies become poisoned during 5 on 17/20 seconds.
Cost: 5 points of energy. - Activation: 0.75 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Death. Influence the duration..
- Type of skill(competence): fate(spell).

- Description: if your health is superior to 50 %, you ês taken by Bleeding during 10 seconds. You absorb until 20 in 56/65 points of life in your enemy target.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Blood. The earnings(gain) of absorbed health.
- Type of skill(competence): fate(spell).
Touch of Agony - Carresse d'agonie (Prophécie)
- Description: sacrifice 10 % of the maximum of points of life. The got(touched) enemy target undergoes 20 in 50/58 points of damage.
Cost: 5 points of energy. - Activation: 0.75 seconds.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the damages.
- Type of skill(competence): skill(competence).

- Description: get(touch) the targeted enemy and steal he 29 from 65/74 points of life.
Cost: 15 points of energy. - Activation: 0.75 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the number of points of life stolen.
- Type of skill(competence): skill(competence).

- Description: to sacrifice 20 % of the maximum of points of life, during the next 30 in 54/60 seconds your maximum of points of life is increased by 80 in 176/200.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 60 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration.
- Type of skill(competence): fate(spell) of delight.
- Where: Forge de Droknar [GWP] [city].

- Description: the enemy target undergoes 12 in 41/48 damages of the shade(shadow). If he(it) is more than 50 % of his(its) points of life, you steal him(her) until 12 from 41/48 points of life.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the damages and the stolen life.
- Type of skill(competence): fate(spell).
- Where: descent of the Yak [GWP] [city].

- Description: the enemy undergoes 12 in 41/48 points of damages of the shade(shadow). If he(it) is more than 50 % of his(its) health, you steal him(her) until 12 from 41/48 points of life.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: magic of the Blood. The damages and the stolen life.
- Type of skill(competence): fate(spell).

- Description: you steal 5 from 25/30 points of life in the enemy target for every condition from which you suffer (80 maximum).
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Blood, The stolen health
Type of skill(competence): fate(spell). - Where: Gunnar's camp [GWEN] [city]

- Description: steal until 10 from 54/65 points of life in 1 in 3/4 enemies maximum being in the zone.
Cost: 15 points of energy. - Activation: 0.75 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the number of stolen points of life and the number of enemies.
- Type of skill(competence): fate(spell).

- Description: sacrifice 17 % of the maximum of life. However 5 seconds the next time a member(limb) of the part(party) in the radar attacks(affects), the members of the group win of the adrenalin
Cost: 10 points of energy. - Activation: 0.75 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Blood..
- Type of skill(competence): fate(spell) of delight.
- Where: cave of Marhan [GWP] [city].

- Description: during 5 in 17/20 seconds, the aimed ally benefits from a regeneration of health from 1 to 5 / + 6 whereas you undergo a degeneration of health of 3.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. The duration of the fate(spell), the regeneration and the degeneration.
- Type of skill(competence): fate(spell) of delight.
Dark Bond - Lien noir (Noyau)
- Description: for the next 30 in 54/60 seconds, the target allied alive death shares a black Link with you. Every time you receive damages, 75 % of these damages are taken(collected) by the alive dead man.
- Cost: 5 points of energy.
- Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration.
- Type of skill(competence): fate(spell) of delight.
- Where: oasis of Amnoun [GWP] [city].
Mark of Fury - Marque de furie (Nightfall)
- Description: during 5 in 29/35 seconds, every time you or one of your allies make a success of an attack on a targeted enemy, this ally benefits from 1 discharge(dump) of adrenalin.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Blood. The duration.
- Type of skill(competence): fate(spell) of evil spell.

- Description: for the next 6 seconds, the next time when the enemy target throws(launches) a fate(spell) on an ally, this fate(spell) fails and you steal 10 from 76/92 points of life in the enemy target.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration and the stolen life.
- Type of skill(competence): fate(spell) of evil spell.

- Description: you sacrifice 10 % of the points of maximum life. The got(touched) enemy undergoes 20 in 50/58 points of damages of the shade(shadow).
Cost: 5 points of energy. - Activation: 0.75 seconds.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Blood. The damages.
- Type of skill(competence): skill(competence).

- Description: you steal 29 from 65/74 points of life to the got(touched) enemy.
Cost: 15 points of energy. - Activation: 0.75 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. The stolen life.
- Type of skill(competence): skill(competence).
Vampiric Swarm - Nuée vampirique (Factions)
- Description: the vampirique Thick cloud steals slowly and absorbs until 15 in 51/60 points of life in three targets enemies maximum in the zone.
Cost: 15 points of energy. - Activation: 3 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Blood. The flight(theft) of life.
- Type of skill(competence): fate(spell).

- Description: sacrifice 17 % of the points of maximum life, during the next 5 seconds, every time a member(limb) of the present group in the radar hurts(damages) an enemy, this member(limb) of the group benefits from a supplement of 3 in 13/16 damages.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the damages.
- Type of skill(competence): fate(spell) of delight.
- Where: port(bearing) Briska [GWP] [city].

- Description: sacrifice 10 % of points of life and make 10 for 40/48 points of damages of shade(shadow) in the enemy target.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the quantity of damage.
- Type of skill(competence): fate(spell).

- Description: exploit(run) the corpse targeted to create a Well of blood in this place. For the next 8 in 18/20 seconds, the allies in this zone receive a régénèration of life of 1 in 5/6.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the régénèration of the life and the duration.
- Type of skill(competence): fate(spell) of well.

- Description: you steal 15 from 63/75 points of life in the enemy target. If you suffer from a condition, you gain(win) 15 points of energy.
Cost: 15 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Blood, The stolen health
Type of skill(competence): fate(spell). - Where: Gunnar's camp [GWEN] [city]

- Description: the target and the neighboring enemies undergo 5 in 41/50 points of damages. You absorb until 15 in 39/45 points of life to all those struck by Weakness.
Cost: 15 points of energy. - Activation: 2 seconds.
Recharging: 7 seconds. - Bound(Connected) characteristic: magic of the Blood. The damages and the absorbed life.
- Type of skill(competence): fate(spell).

- Description: sacrifice 10 % of the points of life. If the aimed enemy possesses more health than you, you absorb him(her) until 15 in 39/45 points of life. Otherwise, you impose 15 on 39/45 points of damages.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. The absorbed life and the damages.
- Type of skill(competence): fate(spell).
Vampiric Gaze - Regard vampirique (Noyau)
- Description: you steal until 18 from 52/60 points of lives to the targeted enemy.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the life stolen.
- Type of skill(competence): fate(spell).
- Where: Ascalon [GWP] [city].

- Description: for the next 20 in 39/44 seconds, you gain(win) 2 in Magic of the blood and 2 in Curses, but every time you sacrifice of the life, you sacrifice 50 % more than the normal.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 45 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration.
- Type of skill(competence): fate(spell) of delight.
- Where: Havre of the fisherman[GWP] [city].

- Description: sacrifice 17 % of the maximum of health. For the next 8 in 13/14 seconds, the other got(touched) targeted ally gains(wins) 3 at its regeneration of energy. Rite of blood cannot be used on the thrower.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration.
- Type of skill(competence): fate(spell) of delight.
- Where: refuge of Ventari [GWP] [city], Falls of Quarrel [GWP] [city].

- Description: you sacrifice 5 % of health. If the enemy cibe is attacking(affecting), you absorb him(her) until 5 in 41/50 points of life. Otherwise, she(it) undergoes 5 in 41/50 points of damages.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 3 seconds. - Bound(Connected) characteristic: magic of the Blood. The absorbed life and the damages.
- Type of skill(competence): fate(spell).

- Description: sacrifice 8 % of the maximum of life. You steal 18 from 52/60 points of life in the enemy target.
- Cost: 0 points of energy.
- Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the stolen life.
- Type of skill(competence): seal.
- Where: oasis of Amnoun [GWP] [city].

- Description: sacrifice 10 % of the maximum of points of life and suffer from a bleeding during 25 seconds, all the close enemies undergo 10 in 37/44 points of damage.
- Cost: 0 points of energy.
- Activation: 0.75 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the damages.
- Type of skill(competence): seal.
- Where: Forge de Droknar [GWP] [city].

- Description: for the next 12 in 22/24 seconds, the target suffers from a degeneration of the life from 1 to 3 what you gain(win) in regeneration of life 1 to 3.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Ascalon [GWP] [city].

- Description: the enemy target loses a delight. You gain(win) 30 at 102/120 points of life to have cancelled this delight.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the points of life gained(won).
- Type of skill(competence): fate(spell).

- Description: sacrifice 25 % of the maximum of life. For the next 10 seconds you gain(win) 3 at 5/6 in your regeneration of life. When Blood transfusion comes to an end you gain(win) 40 at 160/190 points of life.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: magic of the Blood. Increase the sacrificed and gained life.
- Type of skill(competence): fate(spell) of delight.
- Where: Ascalon [GWP] [city].
Rend Enchantments - Abolition des enchantements (Noyau)
- Description: the enemy target loses 5 in 8/9 Delights. For every delight of removed monk, you suffer 55 in 31/25 damages.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: curses. Increase the number of delights.
- Type of skill(competence): fate(spell).
Enfeeble - Affaiblissement(Prophécie)
- Description: the target suffers from hanging Weakness 5 in 17/20 seconds.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. The duration ugmente.
- Type of skill(competence): fate(spell).
Soul Barbs - Ame barbelée (Prophécie)
- Description: during the next 30 seconds, the enemy target suffers 15 in 27/30 damages every time a delight or an evil spell is thrown(launched) on him.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Ascalon [GWP] [city].
Vocal Minority - Aphonie(Nightfall)
- Description: during 5 in 17/20 seconds, the targeted enemy and all the enemies in the zone cannot use of shouts or singings(songs).
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of evil spell
Faintheartedness - Apréhension(Prophécie)
- Description: during the next 5 in 23/28 seconds the targeted enemy sees his speed of reduced attack of 50 % and suffers from a degeneration of health from 1 to 3.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: curses. Increase the duration and the degeneration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Ascalon [GWP] [city].
Weaken Armor - Armure affaiblie (Noyau)
- Description: for the next 10 in 34/40 seconds, the targeted enemy sees his level of armor lowered(dimmed) with 20 against the physical damages.
- Cost: 10 points of energy.
- Activation: 3 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: descent of the Yak [GWP] [city].
Atrophy - Atrophie(Eye of The North)
- Description: for 3 in 6/7 seconds, the main characteristic of the enemy target is reduced to 0.
- Cost: 10 points of energy.
- Activation: 1 second.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses, The duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Gunnar's camp [GWEN] [city]
Barbs- Barbelés(Noyau)
- Description: during 30 seconds, the targeted enemy undergoes 1 in 12/15 points of damages if we impose him(her) physical damages.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell) of evil spell.
Cacophony - Cacophonie(Eye of The North)
- Description: during 10 seconds, every time the targeted enemy uses a shout or a singing(song), he(it) undergoes 30 in 90/105 points of damages..
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses, The damages.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Gunnar's camp [GWEN] [city]
Plaque Touch - Carresse contagieuse (Noyau)
- Description: transfer to the got(touched) enemy 1 on 2 condition (s) denial (s) which affects you and its remaining duration.
- Cost: 5 points of energy.
- Activation: 0.75 seconds.
Recharging: 0 seconds. - Bound(Connected) characteristic: curses.
- Type of skill(competence): Compétance.
Poisoned Heart - Coeur empoisonné t(Nightfall)
- Description: during 10 seconds, you suffer from a degeneration of health of 5 in 3/2. When the poisoned heart comes to an end, all the neighboring enemies are poisoned during 5 on 13/15 seconds.
Cost: 5 points of energy. - Activation: 0.25 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: curses. The degeneration of health and the duration of poisoning.
- Type of skill(competence): fate(spell) of delight.
Rip Enchantment - Confiscation d'enchantement (Nightfall)
- Description: you sacrifice 30 % to 14/10 % of health. Remove a delight to the aimed enemy.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: curses. The % of sacrificed health.
- Type of skill(competence): fate(spell).
Defile Defenses - Défenses profanées (Eye of The North)
- Description: during 5 in 17/20 seconds, the next time which targets enemy blocks(surrounds), it undergoes 30 in 102/120 points of damage.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses, The damages.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Gunnar's camp [GWEN] [city]
Desecrate Enchantments - Désacralisation d'enchantements (Prophécie)
- Description: the enemy target and all the enemies in 25 " feet " (feet) undergo 6 in 49/60 damages of shade(shadow) and 4 in 17/20 damages of shade(shadow) for every delight on them.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell)..
Envenom Enchantments - Enchantements envenimés (Nightfall)
- Description: the enemy target loses a delight. For every remaining delight, the enemy target is poisoned during 3 on 9/10 seconds.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. The duration of poisoning.
- Type of skill(competence): fate(spell).
Defile Enchantments - Enchantements profanés (Factions)
- Description: the enemy and all those near undergo 6 in 49/60 points of damages of the shade(shadow) and 4 in 17/20 points of supplementary damages of the shade(shadow) for every delight which affects them.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses. The damages.
- Type of skill(competence): fate(spell).
Chilblains - Engelures(Noyau)
- Description: you are poisoned during 10 seconds.. The enemies in the zone are struck by 10 in 37/44 damages of cold and lose 1 in 2 delights.
Cost: 25 points of energy. - Activation: 0.75 seconds.
Recharging: 8 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell).
Reckless Haste - Estrême hâte (Factions)
- Description: during 5 in 17/20 seconds, the aimed target and all the neighboring enemies undergo the effects of the Extreme evil spell hasten. During this time(weather), they attack(affect) faster 25 % but are 15 % in 43/50 % of chances to miss their attacks.
Cost: 15 points of energy. - Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses. The duration and the % of chances.
- Type of skill(competence): fate(spell) of evil spell.
Shivers of Dread - Frissons de terreur (Factions)
- Description: during 10 in 34/40 seconds, every time the enemy undergoes damages of the cold while he uses a skill(competence), he(it) is interrupted and either you lose 10 in 6/5 points of energy, or the Shudders of terror end.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses. The duration and the loss of energy.
- Type of skill(competence): fate(spell) of evil spell.
Spinal Shivers - Frissons glacés (Prophécie)
- Description: for the next 10 in 34/40 seconds, every time the enemy is struck by damages of cold when he uses a skill(competence), this enemy is interrupted, you lose 10 in 6/5 points of energy or ice-cold Shudders expire.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 15 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Havre of the fisherman [GWP] [city].
Parasitic Bond - Lien parasitaire (Noyau)
- Description: for the next 20 seconds, the enemy target suffers from a degeneration of life of 1. You are looked after by 30 in 102/120 when parasitic Link comes to an end.
- Cost: 5 points of energy.
- Activation: 1 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: curses. Increase the care.
- Type of skill(competence): fate(spell) of evil spell.
- Where: descent of the Yak [GWP] [city].
Malaise - Malaise(Prophécie)
- Description: during 5 in 29/35 seconds the enemy target suffers from a degeneration of energy of 12 and you undergo a degeneration of health of 2. Malay comes to an end if the energy of the target enemy reaches(affects) 0. When Malay comes to an end, this enemy undergoes 5 in 41/50 points of damages.
Cost: 5 points of energy. - Activation: 2 seconds.
Recharging: 2 seconds. - Bound(Connected) characteristic: curses..
- Type of skill(competence): fate(spell) of evil spell.
Mark of Pain - Marque de douleur (Noyau)
- Description: during the next 30 seconds, every time the enemy target suffers from physical damage, Mark(Brand) of pain imposes 10 on 34/40 damages of shade(shadow) to the neighboring enemies.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell) of evil spell.
- Where: descent of the Yak [GWP] [city].
Shadow of Fear - Ombre de terreur (Prophécie)
- Description: the enemy target and all the neighboring enemies attack(affect) 50 % more slowly than the normal for 20 for 39/44 seconds.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: descent of the Yak [GWP] [city].
Insidious Parasite - Parasite sournois (Prophécie)
- Description: for the next 5 in 13/15 seconds, every time an enemy touches with an attack, you steal 15 from 39/45 points of life of this enemy.
Cost: 15 points of energy. - Activation: 1 seconds.
Recharging: 12 seconds. - Bound(Connected) characteristic: curses. Increase the duration and the stolen life.
- Type of skill(competence): fate(spell) of evil spell.
Ulcerous Lungs - Poumons ulcérés (Nightfall)
- Description: during 10 in 22/25 seconds, the aimed enemy and all the close enemies undergo a degeneration of health of 4 when they suffer from Bleeding. Every time they use a Shout or a Singing(Song) they bleed during 3 on 13/15 seconds.
Cost: 15 points of energy. - Activation: 2 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of evil spell.
Price of Failure - Prix de l'échec (Prophécie)
- Description: during the next 30 seconds, the enemy target is 25 % of risk of missing its attacks and of undergoing 15 in 39/45 points of damages every time it misses an attack.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. Increase the damages.
- Type of skill(competence): fate(spell) of evil spell
Plaque Sending - Propagation du fléau (Prophécie)
- Description: sacrifice 10 % of the maximum of points of life. Transfer one of your negative conditions and its remaining duration on the enemy target and the close enemies.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. Increase the sacrificed life.
- Type of skill(competence): fate(spell).
Well of Darkness - Puit d'obscurité (Nightfall)
- Description: you use the corpse aimed to create a Well of hanging darkness 5 in 41/50 seconds. The enemies affected by an evil spell being in the perimeter of the Well of darkness miss their attacks 50 % of time(weather).
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of well.
Well of Weariness - Puit de lassitude (Factions)
- Description: use the corpse aimed to create a Well of hanging tiredness 10 in 46/55 seconds. The enemies being in the perimeter of the Well of tiredness undergo a degeneration of energy of 1.
Cost: 5 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of well.
Well of Ruin - Puit de ruine (Eye of The North)
- Description: exploit(run) the closest corpse to create a well of ruin on its position. During 5 in 25/30 seconds, every time an enemy passes in this well he(it) undergoes physical damages, he(it) has an Armor broken during 5 on 17/20 seconds.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of well.
- Where: Gunnar's camp [GWEN] [city]
Well of Silence - Puit du silence (Nightfall)
- Description: use the corpse aimed to create a Well of the hanging silence 10 in 26/30 seconds. The enemies being in the perimeter of the Well cannot use of shouts or singings(songs) and undergo a degeneration of health of 1 in 3/4.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 20 seconds. - Bound(Connected) characteristic: curses. The duration and the degeneration of health.
- Type of skill(competence): fate(spell) of well
Rigor Mortis - Rigor Mortis(Noyau)
- Description: for the next 8 in 18/20 seconds, the enemy cannot block(surround) or evade.
- Cost: 10 points of energy.
- Activation: 2 seconds.
Recharging: 30 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
- Where: Beetletun [GWP] [city].
Enfeebling Blood - Sang du faible (Noyau)
- Description: all the enemies close to the target and the target sacrifice 10 % of the maximum of points of life and, suffer from hanging Weakness 5 in 17/20 seconds.
Cost: 10 points of energy. - Activation: 2 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses.
- Type of skill(competence): fate(spell).
Suffering - Souffrance(Noyau)
- Description: the enemy target and all the close enemies undergo a degeneration of health of 2 during 6 on 25/30 seconds.
Cost: 15 points of energy. - Activation: 1 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
Defile Flesh - Souillure charnelle (Noyau)
- Description: sacrifice 10 % of maximum health. During 5 in 29/35 seconds, the aimed enemy receives only two thirds of the points of life usually restored by the cure.
- Cost: 10 points of energy.
- Activation: 1 seconds.
Recharging: 10 seconds. - Bound(Connected) characteristic: curses. Increase the duration.
- Type of skill(competence): fate(spell) of evil spell.
Meekness - Soumission(Nightfall)
- Description: you sacrifice 17 % of health. During 20 in 39/44 seconds, the enemy target and all the enemies of the zone attack(affect) less fast 50 %.
- Cost: 15 points of energy.
- Activation: 2 seconds.
Recharging: 25 seconds. - Bound(Connected) characteristic: curses. The duration.
- Type of skill(competence): fate(spell) of evil spell.
Enfeebling Touch - Toucher de faiblesse (Factions)
- Description: the got(touched) enemy target loses 5 in 41/50 points of life and suffers from hanging Weakness 5 in 17/20 seconds.
Cost: 10 points of energy. - Activation: 0.75 seconds.
Recharging: 5 seconds. - Bound(Connected) characteristic: curses. The loss of life.
- Type of skill(competence): fate(spell).
Gaze of Contempt - Regard du mépris (Factions)
- Description: if the aimed target possesses more than 50 % of its total health, she(it) loses all her(its) delights.
Cost: 10 points of energy. - Activation: 1 seconds.
Recharging: 25 seconds. - Type of skill(competence): fate(spell).
Resurrection Signet - Sceau de résurrection (Noyau)
- Description: resuscitate a member(limb) of the group. You can use this seal only only once by mission. Common to all the occupations.
- Cost: 0 points of energy.
- Activation: 3 seconds.
Recharging: 0 seconds. - Type of skill(competence): seal.
- Where: Ascalon [GWP] [city]
Signet of Corruption - Sceau de corruption (PVE) (Factions)
- Description: the enemy target and all the enemies near undergo 15 in 27 points of damages. For every unwell affected enemy of a condition or an evil spell, you gain(win) 2 points of energy (12 in 18 points of maximum energy).
- Cost: 0 points of energy.
- Activation: 1 second.
Recharging: 20 seconds
Characteristics: friend Kurzick/Luxon Kurzick/Luxon, The damages, the earnings(gain) of energy .Titre
Type of skill(competence): seal
Where: Cavalon [GWF] [city] House zu Heltzer [GWF] [city]
Necrosis - Nécrose (PVE) (Nightfall)
- Description: if the aimed enemy suffers from a condition or from an evil spell, he(it) undergoes 30 in 66 points of damages.
- Cost: 5 points of energy.
- Activation: 1 second.
Recharging: 2 seconds
Characteristics: .Titre of Lancier du Soleil, The damages
Type of skill(competence): fate(spell)
Where: big room of Lanciers du Soleil [GWN] [city] Kamadan [GWN] [city] Headquerters [GWN] [city]