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SKILLS OF NECROMANT

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    Soul Reaping (Moisson des Ames) - Primary class only-: every point attributed(awarded) to the Harvest of souls makes for you gained(won) a point of energy as soon as a creature dies near you. You can gain(win) some energy in this way 3 times every 15 seconds. The spirits confer you of the energy only when they are under your control

    Death Magic (Magie de la Mort) : The magic of death(dead man) increases the duration and the efficiency of the skills imposing damages of cold and shade(shadow), as well as those to increase the efficiency of the servants death(dead man) - alive.

    Blood Magic (Magie du Sang) :The magic of the blood increases the duration and the efficiency of the skills to absorb the health of the opponents.

    Curses (Malédiction) : This characteristic increases the duration and the efficiency of the skills based on the curses, which reduce the efficiency of the opponents to the fight.

    Without Characteristics :

    Friendly Title Kurzick/Luxon The power of the skills Kurzick / Luxon is proportional in your row(rank) of the titles(securities) Kurzick / Luxon. You have to be at least row(rank) 1 in a title Kurzick / Luxon to learn skills Kurzick / Luxon.

    Title of Lancer of Sun The power of the skills of Lancier du Soleil is proportional in your Lancier du Soleil's row(rank). You have to be row(rank) 1 minimum in this title to learn skills.

 

SOUL REAPING

MasochismMasochisme (Eye of The North)

  • Description: during 30 seconds, you gain(win) 1 at 3/4 points of energy every time you sacrifice of the health.
  • Cost: 5 points of energy.
  • Activation: 1 second.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: Soul Reaping, The earnings(gain) of energy.
  • Type of skill(competence): fate(spell) of delight
    Where: Gunnar's camp
      [GWEN]  [city]

Signet of Lost Souls Sceau des Ames Perdues (Nightfall)

  • Description: if the enemy target is less than 50 % of health, you obtain 10 in 82/100 points of life and 1 in 7/8 no energy.
  • Cost: 0 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: Soul Reaping. The earnings(gain) of health and energy.
  • Type of skill(competence): seal.

Signet of Sorrow Sceau du Chagrin(Nightfall)

  • Description: the enemy target undergoes 15 in 63/75 points of damages. If this enemy target is near a corpse or if his(her) regular visitor died, this skill(competence) reloads immediately.
  • Cost: 0 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: Soul Reaping. The damages.
  • Type of skill(competence): sea

Hexer's Vigor Vigueur du lanceur de Maléfice (Eye of The North)

  • Description: during 10 seconds, you have a regeneration of health of 1 in 7/8. This fate(spell) comes to an end if you throw(launch) a fate(spell) other one than an evil spell.
  • Cost: 5 points of energy.
  • Activation: 2 seconds..
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: Soul Reaping, regeneration of health.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Gunnar's camp [GWEN] [city].

 

DEATH MAGIC

Animate Shambling Horror Animation d'horreur dévastatrice (Nightfall)
  • Description: you exploit(run) the closest corpse to create a devastating level horror 1 in 14/17. When this one dies, she(it) is replaced by a horror crushed by level 0 in 12/15 which imposes the Bleeding to each of its attacks.
    Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: magic of the Death. The levels of the horrors.
  • Type of skill(competence): fate(spell).
Animate Bone Horror Animation d'horreur squeletique (Prophécie)
  • Description: aim at the corpse closer to animate(stimulate) a scrawny level horror 1 in 14/17.
    Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. The level of the horror.
  • Type of skill(competence): fate(spell).

Animate Vampiric Horror - Animation d'horreur vampirique (Factions)

  • Description: use the corpse closer to animate(stimulate) a vampirique Horror of level 1 in 14/17. Every time the vampirique horror under your control imposes damages, you get back the same quantity in points of life.
    Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Death. The level of the horror.
  • Type of skill(competence): fate(spell).
Animate Bone Fiend Animation de démon squelette (Noyau)
  • Description: aim at the closest corpse to animate(stimulate) a devil level skeleton 1 in 14/17. The devils skeletons can attack(affect) at distance.
    Cost: 25 points of energy.
  • Activation: 3 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. The level of the devil.
  • Type of skill(competence): fate(spell).
  • Where: Forge de Droknar[GWP] [city].
Animate Bone Minions Animation de serviteurs squelettes (Noyau)
  • Description: aim at the closest corpse to animate(stimulate) two servants level skeletons 0 in 10/12.
    Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. The level of the servants skeletons.
  • Type of skill(competence): fate(spell).
  • Where: Forge de Droknar[GWP] [city].
Withering Aura Aura de flétrissure (Eye of The North)
  • Description: during 5 in 17/20 seconds, attacks in the hand-to-hand fight of the target (allied or yourself) provoke the hanging Weakness 5 in 17/20 seconds.
  • Cost: 5 points of energy.
  • Activation: 1 second.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Death, The durations.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Gunnar's camp  [GWEN]  [city]
Verata's Aura Aura de Verata (Prophécie)
  • Description: sacrifice 33 % of the maximum of points of life. Every deaths alive animated(stimulated) in the zone become bound(connected) to you. Aura of Verata comes to an end later 120 in 264/300 seconds. When Aura of Verata comes to an end, you lose the link with every alive dead man bound(connected) to you.
    Cost: 15 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the duration and the sacrificed life.
  • Where: appearances(mines) of Mailletcuivré [GWP] [city].

Dark Aura Aura noire (Noyau)

  • Description: for the next 30 seconds, every time the allied target sacrifices of the life, Dark Aura imposes 5 on 41/50 damages of shade(shadow) to the close enemies and you lose 5 in 17/20 points of life.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages and the loss of life.
  • Type of skill(competence): fate(spell) of delight.
  • Where: refuge of Ventari [GWP] [city], Falls of Quarrel [GWP] [city].

Vile Touch - Carresse nocive (Noyau)

  • Description: get(touch) the enemy target to impose him(her) 20 on 56/65 damages.
    Cost: 10 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages.
  • Type of skill(competence): skill(competence).

Putrid Flesh Chair putride (Nightfall)

  • Description: you destroy(annul) the dead ally - living full of life aimed. All the enemies near this creature suffer from hanging disease 5 in 13/15 seconds.
    Cost: 10 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. The duration of disease.
  • Type of skill(competence): fate(spell).
  • Where: Dosakaru Toucher Ardent (Rock of the Perdition) [GWP] [Explo zone]

Consume Corpse Combustion corporelle (Prophécie)

  • Description: exploit(run) the body targeted for you téléporter in this place and steal 25 from 85/100 points of life and 5 in 17/20 points of energy.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the stolen life.
  • Type of skill(competence): fate(spell).
Deathly Swarm Essaim mortel (Noyau)
  • Description: you send an imposing slow missile 30 to 78/90 damages of shade(shadow) which can touch up to 3 targets.
    Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages.
  • Type of skill(competence): fate(spell).
Putrid Explosion Explosion putride (Noyau)
  • Description: the targeted corpse explodes, sending a wave of communicative shock 24 to 101/120 damages in every close creature. These damages ignore the armor.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages.
  • Type of skill(competence): fate(spell).
Soul Feast Festin de l'âme (Noyau)
  • Description: exploit(run) the corpse targeted to look you of 50 in 234/280 after points of life.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the stolen points of life.
  • Type of skill(competence): fate(spell).
Feast of the Dead Festin des morts  (Nightfall)
  • Description: you destroy(annul) the dead ally - living full of life targeted. All your other full of life dead-alive allies are looked after by 10 in n/n hurt by life.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. The care.
  • Type of skill(competence): fate(spell).
Rising Bile Fiel(Factions)
  • Description: during 20 seconds, this evil spell has no effect. When he(it) comes to an end, this aimed enemy and all the enemies in the zone undergo 1 in 5/6 points of damages for every second when the Gall is active.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Death. The damages.
  • Type of skill(competence): fate(spell) of evil spell.

Putrid Bile Fiel putride (Eye of The North)

  • Description: during 5 in 17/20 seconds the enemy target undergoes a degeneration of health from 1 to 3. If the target dies under the effects of this evil spell, all the enemies near undergo 25 in 73/85 points of damages.
  • Cost: 10 points of energy.
  • Activation: 0,5 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: magic of the Death, Duration, degeneration and damages
    Type of skill(competence): fate(spell) of evil spell
    Where: Gunnar's camp [GWEN]  [city]
Bitter Chill Frisson amer (Factions)
  • Description: the enemy cibmle undergoes 15 in 51/60 points of damages of the cold. If this enemy had less health than you, the bitter Shudder will reload immediately.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. The damages.
  • Type of skill(competence): fate(spell).
Deathly Chill Froideur mortelle (Prophécie)
  • Description: the enemy target is struck by 5 in 41/50 damages of cold (before the armor). If the life of this enemy is over 50 % you impose 5 on 41/50 supplementary damages of shade(shadow).
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages.
  • Type of skill(competence): fate(spell).
Taste of Death Gout de la mort(Noyau)
  • Description: steal 100 from 340/400 points of life of the allied alive dead man.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. Influence the earnings(gain) of stolen life..
  • Type of skill(competence): fate(spell).
Fetid Ground Humus fétide (Factions)
  • Description: the enemy target undergoes 10 in 42/50 points of damages of the cold. If she(it) is knocked out, the enemy target is poisoned during 5 on 9/10 seconds.
    Cost: 10 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Death. The damages and the duration of the poisoning.
  • Type of skill(competence): fate(spell).
Malign Intervention - Intervention néfaste (Prophécie)
  • Description: during 5 in 17/20 seconds, the enemy target receives 20 % of cure less. If the enemy target dies when it is struck by the fatal Intervention, a scrawny horror without level boss 1 in 14/17 is called.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. Unknown effect.
  • Type of skill(competence): fate(spell) of evil spell.
Vile Masma Miasme insalubre (Factions)
  • Description: the aimed enemy undergoes 10 in 54/65 points of damages of the cold. Sil is affected by a condition, this enemy is got(touched) by the evil spell unhealthy and sudden Miasma a degeneration of health from 1 to 3 points during 10 seconds.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Death. The damages and the degeneration of health.
  • Type of skill(competence): fate(spell) of evil spell.
Death Nova - Nova mortelle (Noyau)
  • Description: if the targeted ally dies in the next 30 seconds, Death Nova imposes 26 on 85/100 damages in all the close creatures. The struck creatures are poisoned during 15 seconds.
  • Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the damages.
  • Type of skill(competence): fate(spell) of delight.
  • Where: oasis of Amnoun [GWP] [city].

Well of Suffering Puit de souffrance (Prophécie)

  • Description: exploit(run) the corpse targeted to create a Well of suffering in this place. For the next 10 in 26/30 seconds, the enemies in this zone suffer from a degeneration of the life of 1 in 5/6.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the degeneration of the life and the duration.
  • Type of skill(competence): fate(spell) of well
Well of the Profane Puit du profane (Noyau)
  • Description: exploit(run) the corpse targeted to create a Well of the layman in this place. For the next 8 in 18/20 seconds, the enemies in this zone are deprived of any delight and cannot be the target of the other delights. With Magic of the death in 4 or less, this fate(spell) is 50 % of luck(chance) to miss.
    Cost: 25 points of energy.
  • Activation: 3 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the duration..
  • Type of skill(competence): fate(spell) of well.
Rotting Flesh Putréfaction (Noyau)
  • Description: the fleshy target becomes a patient and loses slowly points of hanging life 10 in 22/25 seconds
    Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: arc of the Lion[GWP] [city].
Verata's Gaze Regard de verata (Prophécie)
  • Description: if the dead man living hostile has a boss, its link is broken, making him(it) hostile to all other creatures. If he(it) has no boss, you become him. (50 % of luck(chance) to fail with Magic of the death in 4 or less).
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. Affect the chances of failures(chess).
  • Type of skill(competence): fate(spell).

Verata's Sacrifice Sacrifice de verata (Prophécie)

  • Description: sacrifice 15 % of the maximum of points of life. During 8 in 18/20 seconds every deaths alive neighboring gain(win) 10 of the regeneration. All the conditions are cancelled on these allies and are transferred on you.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the duration.
  • Type of skill(competence): fate(spell).

Blood of the Master Sang du maître  (Noyau)

  • Description: sacrifice 10 % of the maximum of health. Every deaths alive allied neighboring are looked after by 30 in 99/116 points of life.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Death. Increase the care..
  • Type of skill(competence): fate(spell).
Taste of Pain Saveur de douleur (Factions)
  • Description: if the enemy target is less than 20 % of health, you obtain 50 in 170/200 points of life.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Death. The earnings(gain) of health.
  • Type of skill(competence): fate(spell).
Infuse Condition Transfert de condition (Prophécie)
  • Description: during 15 in 51/60 seconds every time you receive a condition, this one will be tranférée to your closest servant.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Death..
  • Type of skill(competence): fate(spell) of delight.
  • Where: port(bearing) Briska [GWP] [city].
Necrotic Traversal Voyage nécrotique (Prophécie)
  • Description: exploit(run) the body targeted for you téléporter in this place and all the close enemies become poisoned during 5 on 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Death. Influence the duration..
  • Type of skill(competence): fate(spell).

 

BLOOD MAGIC

Blood Drinker Buveur de sang (Factions)
  • Description: if your health is superior to 50 %, you ês taken by Bleeding during 10 seconds. You absorb until 20 in 56/65 points of life in your enemy target.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The earnings(gain) of absorbed health.
  • Type of skill(competence): fate(spell).

Touch of Agony - Carresse d'agonie (Prophécie)

  • Description: sacrifice 10 % of the maximum of points of life. The got(touched) enemy target undergoes 20 in 50/58 points of damage.
    Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the damages.
  • Type of skill(competence): skill(competence).
Vampiric Touch Carresse du vampire (Prophécie)
  • Description: get(touch) the targeted enemy and steal he 29 from 65/74 points of life.
    Cost: 15 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the number of points of life stolen.
  • Type of skill(competence): skill(competence).
Demoniac Flesh Chair démonique (Noyau)
  • Description: to sacrifice 20 % of the maximum of points of life, during the next 30 in 54/60 seconds your maximum of points of life is increased by 80 in 176/200.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 60 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Forge de Droknar [GWP] [city].
Shadow Strike Choc de l'ombre (Prophécie)
  • Description: the enemy target undergoes 12 in 41/48 damages of the shade(shadow). If he(it) is more than 50 % of his(its) points of life, you steal him(her) until 12 from 41/48 points of life.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the damages and the stolen life.
  • Type of skill(competence): fate(spell).
  • Where: descent of the Yak [GWP] [city].
Lifebane Strike Coup du fléau (Factions)
  • Description: the enemy undergoes 12 in 41/48 points of damages of the shade(shadow). If he(it) is more than 50 % of his(its) health, you steal him(her) until 12 from 41/48 points of life.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The damages and the stolen life.
  • Type of skill(competence): fate(spell).
Foul Feast Festin immonde (Eye of The North)
  • Description: you steal 5 from 25/30 points of life in the enemy target for every condition from which you suffer (80 maximum).
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Blood, The stolen health
    Type of skill(competence): fate(spell).
  • Where: Gunnar's camp [GWEN]  [city]
Unholy Feast Festin impie (Noyau)
  • Description: steal until 10 from 54/65 points of life in 1 in 3/4 enemies maximum being in the zone.
    Cost: 15 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the number of stolen points of life and the number of enemies.
  • Type of skill(competence): fate(spell).
Dark Fury - Fureur noire (Prophécie)
  • Description: sacrifice 17 % of the maximum of life. However 5 seconds the next time a member(limb) of the part(party) in the radar attacks(affects), the members of the group win of the adrenalin
    Cost: 10 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Blood..
  • Type of skill(competence): fate(spell) of delight.
  • Where: cave of Marhan [GWP] [city].
Blood BondLiens du sang (Factions)
  • Description: during 5 in 17/20 seconds, the aimed ally benefits from a regeneration of health from 1 to 5 / + 6 whereas you undergo a degeneration of health of 3.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The duration of the fate(spell), the regeneration and the degeneration.
  • Type of skill(competence): fate(spell) of delight.

Dark Bond Lien noir (Noyau)

  • Description: for the next 30 in 54/60 seconds, the target allied alive death shares a black Link with you. Every time you receive damages, 75 % of these damages are taken(collected) by the alive dead man.
  • Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: oasis of Amnoun [GWP] [city].

Mark of Fury Marque de furie (Nightfall)

  • Description: during 5 in 29/35 seconds, every time you or one of your allies make a success of an attack on a targeted enemy, this ally benefits from 1 discharge(dump) of adrenalin.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The duration.
  • Type of skill(competence): fate(spell) of evil spell.
Mark of SubversionMarque de subversion (Prophécie)
  • Description: for the next 6 seconds, the next time when the enemy target throws(launches) a fate(spell) on an ally, this fate(spell) fails and you steal 10 from 76/92 points of life in the enemy target.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration and the stolen life.
  • Type of skill(competence): fate(spell) of evil spell.
Wallow's Bite Morsure de bauge (Factions)
  • Description: you sacrifice 10 % of the points of maximum life. The got(touched) enemy undergoes 20 in 50/58 points of damages of the shade(shadow).
    Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The damages.
  • Type of skill(competence): skill(competence).
Vampiric Bite Morsure vampirique (Factions)
  • Description: you steal 29 from 65/74 points of life to the got(touched) enemy.
    Cost: 15 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The stolen life.
  • Type of skill(competence): skill(competence).

Vampiric Swarm Nuée vampirique (Factions)

  • Description: the vampirique Thick cloud steals slowly and absorbs until 15 in 51/60 points of life in three targets enemies maximum in the zone.
    Cost: 15 points of energy.
  • Activation: 3 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The flight(theft) of life.
  • Type of skill(competence): fate(spell).
Order of Pain Ordre de la douleur (Noyau)
  • Description: sacrifice 17 % of the points of maximum life, during the next 5 seconds, every time a member(limb) of the present group in the radar hurts(damages) an enemy, this member(limb) of the group benefits from a supplement of 3 in 13/16 damages.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the damages.
  • Type of skill(competence): fate(spell) of delight.
  • Where: port(bearing) Briska [GWP] [city].
Dark Pact Pacte noir(Noyau)
  • Description: sacrifice 10 % of points of life and make 10 for 40/48 points of damages of shade(shadow) in the enemy target.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the quantity of damage.
  • Type of skill(competence): fate(spell).
Well of Blood Puit de sang (Noyau)
  • Description: exploit(run) the corpse targeted to create a Well of blood in this place. For the next 8 in 18/20 seconds, the allies in this zone receive a régénèration of life of 1 in 5/6.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the régénèration of the life and the duration.
  • Type of skill(competence): fate(spell) of well.
Angorodon's Gaze Regard d'angorodon (Eye of The North)
  • Description: you steal 15 from 63/75 points of life in the enemy target. If you suffer from a condition, you gain(win) 15 points of energy.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Blood, The stolen health
    Type of skill(competence): fate(spell).
  • Where: Gunnar's camp [GWEN]  [city]
Oppressive Gaze Regard de l'oppresseur (Factions)
  • Description: the target and the neighboring enemies undergo 5 in 41/50 points of damages. You absorb until 15 in 39/45 points of life to all those struck by Weakness.
    Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 7 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The damages and the absorbed life.
  • Type of skill(competence): fate(spell).
Jaundiced Gaze Regard ictérique (Factions)
  • Description: sacrifice 10 % of the points of life. If the aimed enemy possesses more health than you, you absorb him(her) until 15 in 39/45 points of life. Otherwise, you impose 15 on 39/45 points of damages.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The absorbed life and the damages.
  • Type of skill(competence): fate(spell).

Vampiric Gaze Regard vampirique (Noyau)

  • Description: you steal until 18 from 52/60 points of lives to the targeted enemy.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the life stolen.
  • Type of skill(competence): fate(spell).
  • Where: Ascalon [GWP] [city].
Awaken the Blood Réveil du sang (Prophécie)
  • Description: for the next 20 in 39/44 seconds, you gain(win) 2 in Magic of the blood and 2 in Curses, but every time you sacrifice of the life, you sacrifice 50 % more than the normal.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 45 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Havre of the fisherman[GWP] [city].
Blood Ritual Rituel du sang (Prophécie)
  • Description: sacrifice 17 % of the maximum of health. For the next 8 in 13/14 seconds, the other got(touched) targeted ally gains(wins) 3 at its regeneration of energy. Rite of blood cannot be used on the thrower.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration.
  • Type of skill(competence): fate(spell) of delight.
  • Where: refuge of Ventari [GWP] [city], Falls of Quarrel [GWP] [city].
Blood of the Aggressor - Sang de l'aggresseur (Nightfall)
  • Description: you sacrifice 5 % of health. If the enemy cibe is attacking(affecting), you absorb him(her) until 5 in 41/50 points of life. Otherwise, she(it) undergoes 5 in 41/50 points of damages.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 3 seconds.
  • Bound(Connected) characteristic: magic of the Blood. The absorbed life and the damages.
  • Type of skill(competence): fate(spell).
Barbed Signet Sceau barbelé (Noyau)
  • Description: sacrifice 8 % of the maximum of life. You steal 18 from 52/60 points of life in the enemy target.
  • Cost: 0 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the stolen life.
  • Type of skill(competence): seal.
  • Where: oasis of Amnoun [GWP] [city].
Signet of Agony Sceau d'agonie (Prophécie)
  • Description: sacrifice 10 % of the maximum of points of life and suffer from a bleeding during 25 seconds, all the close enemies undergo 10 in 37/44 points of damage.
  • Cost: 0 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the damages.
  • Type of skill(competence): seal.
  • Where: Forge de Droknar [GWP] [city].
Life Siphon Siphon de vie (Noyau)
  • Description: for the next 12 in 22/24 seconds, the target suffers from a degeneration of the life from 1 to 3 what you gain(win) in regeneration of life 1 to 3.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon [GWP] [city].
Strip Enchantment Suppression d'un enchantement (Noyau)
  • Description: the enemy target loses a delight. You gain(win) 30 at 102/120 points of life to have cancelled this delight.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the points of life gained(won).
  • Type of skill(competence): fate(spell).
Blood Renewal - Transfusion sanguine (Prophécie)
  • Description: sacrifice 25 % of the maximum of life. For the next 10 seconds you gain(win) 3 at 5/6 in your regeneration of life. When Blood transfusion comes to an end you gain(win) 40 at 160/190 points of life.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: magic of the Blood. Increase the sacrificed and gained life.
  • Type of skill(competence): fate(spell) of delight.
  • Where: Ascalon [GWP] [city].

 

CURSES

Rend Enchantments Abolition des enchantements (Noyau)

  • Description: the enemy target loses 5 in 8/9 Delights. For every delight of removed monk, you suffer 55 in 31/25 damages.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: curses. Increase the number of delights.
  • Type of skill(competence): fate(spell).

EnfeebleAffaiblissement(Prophécie)

  • Description: the target suffers from hanging Weakness 5 in 17/20 seconds.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. The duration ugmente.
  • Type of skill(competence): fate(spell).

Soul Barbs Ame barbelée (Prophécie)

  • Description: during the next 30 seconds, the enemy target suffers 15 in 27/30 damages every time a delight or an evil spell is thrown(launched) on him.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon [GWP] [city].

Vocal Minority Aphonie(Nightfall)

  • Description: during 5 in 17/20 seconds, the targeted enemy and all the enemies in the zone cannot use of shouts or singings(songs).
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of evil spell

FaintheartednessApréhension(Prophécie)

  • Description: during the next 5 in 23/28 seconds the targeted enemy sees his speed of reduced attack of 50 % and suffers from a degeneration of health from 1 to 3.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration and the degeneration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Ascalon [GWP] [city].

Weaken Armor - Armure affaiblie (Noyau)

  • Description: for the next 10 in 34/40 seconds, the targeted enemy sees his level of armor lowered(dimmed) with 20 against the physical damages.
  • Cost: 10 points of energy.
  • Activation: 3 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: descent of the Yak [GWP] [city].

AtrophyAtrophie(Eye of The North)

  • Description: for 3 in 6/7 seconds, the main characteristic of the enemy target is reduced to 0.
  • Cost: 10 points of energy.
  • Activation: 1 second.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses, The duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Gunnar's camp [GWEN]  [city]

BarbsBarbelés(Noyau)

  • Description: during 30 seconds, the targeted enemy undergoes 1 in 12/15 points of damages if we impose him(her) physical damages.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.

Cacophony Cacophonie(Eye of The North)

  • Description: during 10 seconds, every time the targeted enemy uses a shout or a singing(song), he(it) undergoes 30 in 90/105 points of damages..
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses, The damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Gunnar's camp   [GWEN]  [city]

Plaque Touch Carresse contagieuse (Noyau)

  • Description: transfer to the got(touched) enemy 1 on 2 condition (s) denial (s) which affects you and its remaining duration.
  • Cost: 5 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 0 seconds.
  • Bound(Connected) characteristic: curses.
  • Type of skill(competence): Compétance.

Poisoned Heart Coeur empoisonné t(Nightfall)

  • Description: during 10 seconds, you suffer from a degeneration of health of 5 in 3/2. When the poisoned heart comes to an end, all the neighboring enemies are poisoned during 5 on 13/15 seconds.
    Cost: 5 points of energy.
  • Activation: 0.25 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: curses. The degeneration of health and the duration of poisoning.
  • Type of skill(competence): fate(spell) of delight.

Rip Enchantment - Confiscation d'enchantement (Nightfall)

  • Description: you sacrifice 30 % to 14/10 % of health. Remove a delight to the aimed enemy.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: curses. The % of sacrificed health.
  • Type of skill(competence): fate(spell).

Defile Defenses Défenses profanées (Eye of The North)

  • Description: during 5 in 17/20 seconds, the next time which targets enemy blocks(surrounds), it undergoes 30 in 102/120 points of damage.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses, The damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Gunnar's camp   [GWEN]  [city]

Desecrate Enchantments Désacralisation d'enchantements (Prophécie)

  • Description: the enemy target and all the enemies in 25 " feet " (feet) undergo 6 in 49/60 damages of shade(shadow) and 4 in 17/20 damages of shade(shadow) for every delight on them.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell)..

Envenom EnchantmentsEnchantements envenimés  (Nightfall)

  • Description: the enemy target loses a delight. For every remaining delight, the enemy target is poisoned during 3 on 9/10 seconds.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. The duration of poisoning.
  • Type of skill(competence): fate(spell).

Defile Enchantments Enchantements profanés (Factions)

  • Description: the enemy and all those near undergo 6 in 49/60 points of damages of the shade(shadow) and 4 in 17/20 points of supplementary damages of the shade(shadow) for every delight which affects them.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses. The damages.
  • Type of skill(competence): fate(spell).

ChilblainsEngelures(Noyau)

  • Description: you are poisoned during 10 seconds.. The enemies in the zone are struck by 10 in 37/44 damages of cold and lose 1 in 2 delights.
    Cost: 25 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 8 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell).

Reckless Haste Estrême hâte (Factions)

  • Description: during 5 in 17/20 seconds, the aimed target and all the neighboring enemies undergo the effects of the Extreme evil spell hasten. During this time(weather), they attack(affect) faster 25 % but are 15 % in 43/50 % of chances to miss their attacks.
    Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses. The duration and the % of chances.
  • Type of skill(competence): fate(spell) of evil spell.

Shivers of Dread Frissons de terreur (Factions)

  • Description: during 10 in 34/40 seconds, every time the enemy undergoes damages of the cold while he uses a skill(competence), he(it) is interrupted and either you lose 10 in 6/5 points of energy, or the Shudders of terror end.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses. The duration and the loss of energy.
  • Type of skill(competence): fate(spell) of evil spell.

Spinal Shivers Frissons glacés (Prophécie)

  • Description: for the next 10 in 34/40 seconds, every time the enemy is struck by damages of cold when he uses a skill(competence), this enemy is interrupted, you lose 10 in 6/5 points of energy or ice-cold Shudders expire.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 15 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Havre of the fisherman [GWP] [city].

Parasitic Bond Lien parasitaire (Noyau)

  • Description: for the next 20 seconds, the enemy target suffers from a degeneration of life of 1. You are looked after by 30 in 102/120 when parasitic Link comes to an end.
  • Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: curses. Increase the care.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: descent of the Yak [GWP] [city].

MalaiseMalaise(Prophécie)

  • Description: during 5 in 29/35 seconds the enemy target suffers from a degeneration of energy of 12 and you undergo a degeneration of health of 2. Malay comes to an end if the energy of the target enemy reaches(affects) 0. When Malay comes to an end, this enemy undergoes 5 in 41/50 points of damages.
    Cost: 5 points of energy.
  • Activation: 2 seconds.
    Recharging: 2 seconds.
  • Bound(Connected) characteristic: curses..
  • Type of skill(competence): fate(spell) of evil spell.

Mark of PainMarque de douleur (Noyau)

  • Description: during the next 30 seconds, every time the enemy target suffers from physical damage, Mark(Brand) of pain imposes 10 on 34/40 damages of shade(shadow) to the neighboring enemies.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: descent of the Yak [GWP] [city].

Shadow of Fear Ombre de terreur (Prophécie)

  • Description: the enemy target and all the neighboring enemies attack(affect) 50 % more slowly than the normal for 20 for 39/44 seconds.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: descent of the Yak [GWP] [city].

Insidious Parasite - Parasite sournois (Prophécie)

  • Description: for the next 5 in 13/15 seconds, every time an enemy touches with an attack, you steal 15 from 39/45 points of life of this enemy.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 12 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration and the stolen life.
  • Type of skill(competence): fate(spell) of evil spell.

Ulcerous Lungs Poumons ulcérés (Nightfall)

  • Description: during 10 in 22/25 seconds, the aimed enemy and all the close enemies undergo a degeneration of health of 4 when they suffer from Bleeding. Every time they use a Shout or a Singing(Song) they bleed during 3 on 13/15 seconds.
    Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of evil spell.

Price of Failure Prix de l'échec (Prophécie)

  • Description: during the next 30 seconds, the enemy target is 25 % of risk of missing its attacks and of undergoing 15 in 39/45 points of damages every time it misses an attack.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. Increase the damages.
  • Type of skill(competence): fate(spell) of evil spell

Plaque Sending Propagation du fléau (Prophécie)

  • Description: sacrifice 10 % of the maximum of points of life. Transfer one of your negative conditions and its remaining duration on the enemy target and the close enemies.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. Increase the sacrificed life.
  • Type of skill(competence): fate(spell).

Well of Darkness Puit d'obscurité (Nightfall)

  • Description: you use the corpse aimed to create a Well of hanging darkness 5 in 41/50 seconds. The enemies affected by an evil spell being in the perimeter of the Well of darkness miss their attacks 50 % of time(weather).
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of well.

Well of Weariness Puit de lassitude (Factions)

  • Description: use the corpse aimed to create a Well of hanging tiredness 10 in 46/55 seconds. The enemies being in the perimeter of the Well of tiredness undergo a degeneration of energy of 1.
    Cost: 5 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of well.

Well of Ruin Puit de ruine (Eye of The North)

  • Description: exploit(run) the closest corpse to create a well of ruin on its position. During 5 in 25/30 seconds, every time an enemy passes in this well he(it) undergoes physical damages, he(it) has an Armor broken during 5 on 17/20 seconds.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of well.
  • Where: Gunnar's camp   [GWEN]  [city]

Well of Silence Puit du silence (Nightfall)

  • Description: use the corpse aimed to create a Well of the hanging silence 10 in 26/30 seconds. The enemies being in the perimeter of the Well cannot use of shouts or singings(songs) and undergo a degeneration of health of 1 in 3/4.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 20 seconds.
  • Bound(Connected) characteristic: curses. The duration and the degeneration of health.
  • Type of skill(competence): fate(spell) of well

Rigor MortisRigor Mortis(Noyau)

  • Description: for the next 8 in 18/20 seconds, the enemy cannot block(surround) or evade.
  • Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 30 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.
  • Where: Beetletun [GWP] [city].

Enfeebling Blood Sang du faible (Noyau)

  • Description: all the enemies close to the target and the target sacrifice 10 % of the maximum of points of life and, suffer from hanging Weakness 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 2 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses.
  • Type of skill(competence): fate(spell).

SufferingSouffrance(Noyau)

  • Description: the enemy target and all the close enemies undergo a degeneration of health of 2 during 6 on 25/30 seconds.
    Cost: 15 points of energy.
  • Activation: 1 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.

Defile Flesh Souillure charnelle (Noyau)

  • Description: sacrifice 10 % of maximum health. During 5 in 29/35 seconds, the aimed enemy receives only two thirds of the points of life usually restored by the cure.
  • Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 10 seconds.
  • Bound(Connected) characteristic: curses. Increase the duration.
  • Type of skill(competence): fate(spell) of evil spell.

MeeknessSoumission(Nightfall)

  • Description: you sacrifice 17 % of health. During 20 in 39/44 seconds, the enemy target and all the enemies of the zone attack(affect) less fast 50 %.
  • Cost: 15 points of energy.
  • Activation: 2 seconds.
    Recharging: 25 seconds.
  • Bound(Connected) characteristic: curses. The duration.
  • Type of skill(competence): fate(spell) of evil spell.

Enfeebling Touch Toucher de faiblesse (Factions)

  • Description: the got(touched) enemy target loses 5 in 41/50 points of life and suffers from hanging Weakness 5 in 17/20 seconds.
    Cost: 10 points of energy.
  • Activation: 0.75 seconds.
    Recharging: 5 seconds.
  • Bound(Connected) characteristic: curses. The loss of life.
  • Type of skill(competence): fate(spell).

 

WITHOUT CHARACTERISTICS

Gaze of Contempt Regard du mépris (Factions)

  • Description: if the aimed target possesses more than 50 % of its total health, she(it) loses all her(its) delights.
    Cost: 10 points of energy.
  • Activation: 1 seconds.
    Recharging: 25 seconds.
  • Type of skill(competence): fate(spell).

Resurrection Signet Sceau de résurrection (Noyau)

  • Description: resuscitate a member(limb) of the group. You can use this seal only only once by mission. Common to all the occupations.
  • Cost: 0 points of energy.
  • Activation: 3 seconds.
    Recharging: 0 seconds.
  • Type of skill(competence): seal.
  • Where: Ascalon [GWP] [city]

 

FRIENDLY TITLE KURZICK/LUXON

Signet of Corruption Sceau de corruption   (PVE) (Factions)

  • Description: the enemy target and all the enemies near undergo 15 in 27 points of damages. For every unwell affected enemy of a condition or an evil spell, you gain(win) 2 points of energy (12 in 18 points of maximum energy).
  • Cost: 0 points of energy.
  • Activation: 1 second.
    Recharging: 20 seconds
    Characteristics: friend Kurzick/Luxon Kurzick/Luxon, The damages, the earnings(gain) of energy .Titre
    Type of skill(competence): seal
    Where: Cavalon   [GWF]  [city] House zu Heltzer  [GWF]  [city]

 

TITLE OF LANCER OF THE SUN

NecrosisNécrose  (PVE) (Nightfall)

  • Description: if the aimed enemy suffers from a condition or from an evil spell, he(it) undergoes 30 in 66 points of damages.
  • Cost: 5 points of energy.
  • Activation: 1 second.
    Recharging: 2 seconds
    Characteristics: .Titre of Lancier du Soleil, The damages
    Type of skill(competence): fate(spell)
    Where: big room of Lanciers du Soleil
      [GWN]  [city] Kamadan  [GWN]  [city] Headquerters   [GWN]  [city]

 

 

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