ELEMENTALISTE FIRE DOUBLE AFFINITYS (G/R)
ATTRIBUTION OF POINTS :
Magic of Fire 12 + 4 Energy Conservation 9 + 1 Survival 9
Even if he(it) is not any more today with current tastes this build was a long time a classical author of the ascent of the heroes. For the amateurs, this build can be used without problem in abyss (by taking the echo of the mysteries).
Pvp, the variable skill(competence) can be replaced by a mantra of resolution or a frozen earth(ground) (the variable characteristic were then the one associated with the skill(competence)). Inflammatory link can be replaced by liquid flame.
How play this build in PvP ?
A) Maintain the affinities permanently (for it have among these weapons a stick delight lasts 20 % longer is very useful). Do not hesitate to hide behind an element of decoration(set) to avoid tramp's interupt b) use jet of flame to take(bring) out the enemies of their ward or face to take(bring) out the enemies of its own ward c) when the warrior unloads, throw(launch) a ball of fire(light) on the target
D) Use the invocation of rodgort and the inflammatory link in the groupings of enemies to maintain the pressure on the monks e) use the rain of meteor on the static groups of enemies by thinking of announcing it before launch on ts (history(story) that your group knows that it is your rain
In PvE, replace the variable skill(competence) by a mantra of resolution or an echo of the mysteries. Also replace the jet of flame by liquid flame. Indeed on concerning the way of playing the build, satisfy you to maintain your affinities (and your mantra) and of release(leave) the sauce on all which moves.
ELEMENTALISTE VIRULENTS FLAMES (El/)
ATTRIBUTION OF POINTS :
Magic of Fire 12+4 Energy Conservation 12+1
Classical author(Classic) of the pve and all the modes pvp, the virulent élémentaliste flame allows to impose damages of considerable zone as well as burn in permanent zone.
In AVA or in competitive mission, replace the seal of resurrection by an aura of restoring or a haste of the jinn of flame (as you prefer the automobile heal or a high speed of movement). For fan of this build, he(it) is also everything made useful in abyss and it urgoz.
The management of the mana is important you thus have to pay attention has the use of quite your fates(spells). He(it) is rather common(current) to replace the glyphe of sacrifice by mark(brand) of rodgort, do not deprive you of it if you are a fan. He(it) is also useful in the field of the fear, in that case, replace your seal of resurrection by a glance of the carrier of light and your glyphe of sacrifice by a mark(brand) of rodgort or a freezing.
Use of the various skills. Virulent flames is THE base of the build. Simple use: take a target in the middle of a group and throw(launch) he virulent flame in buckle up to its (rapids)((express)) death(deaths). Attentions in interupt and in capacities anti conditions of mass (extinction for example) which(who) shall raise you of big problem.
Flame settles(liquidates) little your damages allows you to booster. Throw(launch) on the same target as the virulent flame if she(it) attacks(affects) or throws(launches) a fate(spell). Fired glance allows you to get back of the mana. Throw(launch) as soon as you have the time(weather) and a target with available burn.
Glyphe d minor energy helps you to manage your mana, use as much as possible. Rather before expensive fates(spells) (two virulent flames or a virulent flame and a flame settles(liquidates)). Rain of Meteors is to be used just after Glyphe de Sacrifice to throw(launch) your rain in immediate. Choose as a group of monster if possible ignée Affinity targets is the base of your management of the mana. Maintain the active permanen