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BUILD BATAILLES D'ALLIANCES (AvA) (source gwencyclopedie.free.fr)

 

LE RITUALISTE

Ritualistes channels the energies of him(her,it) beyond to call upon allies come from the space and use(employ) mystic rites of subjection which subject them then to the will. They mask the eyes to commune(to receive Communition) better with the spirits, which confer on Ritualistes and on their companions of big powers and robust protections.

The energy which they channel feeds their skills which can improve the weapon of an ally or ravage the health of an enemy. Ritualiste can also use the rests of the deaths to defend(forbid) the alive, not by refreshing corpses as would make him(it) Nécromant but by using urns(ballot boxes) and ashes. There where the Tramp tries to make only one with the world of the spirits, Ritualiste aims at becoming the boss.

 

 

RITUALISTE HEALER (Rt)

ATTRIBUTION OF POINTS :

Power of Restauration 12 + 4 Communion 9 + 1 Power of Invocation 9 + 1

This build is conceived to replace the monk in a team of four players for battles of alliances. Attention, think of not sticking too much your two spirits to avoid that some fates(spells) of zones destroy(annul) them everything them two. Once a captured point, you can put a spirit of conservation to protect (a little) the point.

Use of the various skills. Cure of the body and the spirit, floodlit Spirit is your main heal. Serve you it profoundly. Attention, you have to have an active spirit when you use floodlit spirit. Soothing memories(souvenirs) allows you to healer almost free of charge, do not thus hesitate in him(it) spammer.
Resistant weapon allows you to counter the degen. Use as soon as an ally undergoes a degen big or undergoes an average degen but receives numerous knocks. Weapon of the Shade(Shadow) is your defence anti G, Has, D, P and R. As soon as several fighters of this type attack(affect) the same person or as soon as a murderer gets ready to attack(affect) a person, serve you of this weapon.
Vorizon was if powerful is your basic defence and you boost your energy. Maintain the asset(active person) permanently. Life, Conservation come to help you to hold the heal. Throw(launch) in the beginning of fight then rest(base) as soon as they are destroyed(annulled).

 

 

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