RANGER FAMINE UW2 (R/Me)
ATTRIBUTION OF POINTS :
Expertise 2 + 1 Survival 12 + 2 Magic of Illusion 10 Magic of Inspiration 8
This build was created to fill(perform) the same job as the nécro ss / sv in crack: Farmer with a monk low-life (55hp.
How to farmer? The tramp puts the spirit of famine (with so possible speed of snake so that he(it) reloads fast!). The monk makes his normal job, he goes to meet monsters! To kill monsters, nothing more simple, you alternate 2 face on the monk. The monsters which are incensed against him lose their energy which falls ceaselessly in 0, and take themselves a max of damage. The drain of power is for interupt the small spirits which would indeed like to remove the delights of the monk, so well on this monk had no time(weather) to put itself the fate(spell) which prevents him(it) from being targeted! The defence of drider allows to run away every missed fight! Decay damages the enemy. The spiritual chains(channels) are in used against the night-hooked
Positive points: - the monk cannot be interupt by the monsters which strike him(it) thanks to faces - you kill vermins within 10 seconds - did not make you big things and look at the monk who ceaselessly has to use his skills
Negative points: - you have to kill night-hooked one by one with spiritual chains(channels)